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Advanced [show]


Dustin Chester, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a skull on it. His black hair is lengthy and is close to two feet long. His eyes are brown and catlike.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Energy wise he seems alert and responsive.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He now travels the world, in search of power and loot.

Motivation: He feels kind of lost in life; and he is compelled to act according to his religious beliefs

Ideals: Professionalism. Flaws: Depressed. Bonds: Attractive, Religious, Mentor. Occupation: Sculptor

Voice: Whispers

Attributes [hide]

Dustin Chester, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 7 (-2)14 (+2) 11 (+0)9 (-1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Sylvan, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 20 pp.


Social Check DCs


Kody Marston, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a tan vest and prefers grey and blue shirts. His boots appear to have been at one point steel toed but are quite worn down, and a wedding ring on his right hand. His moppish auburn hair is in a traditional bowl cut. His eyes are amber and catlike.

Personality: While he acts the brute, he is far gentler than he would appear. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While studying, he fell in love. They married and had a daughter. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kody fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his absent mother; and marry his brother to traveling adventurers

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: In love, Family. Occupation: Weaver

Voice: Rolls R's

Attributes [hide]

Kody Marston, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 3 (-4)11 (+0) 15 (+2)12 (+1)
Skills Athletics +0, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +4

Possessions: Old masterpiece painting (700 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Randal Ansley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large red jacket. He has a slight overbite and is overall scrawny. His head has been shaved. He has a dull look in his gray eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is harsh and unforgiving.

History: He was born a particularly ugly child, much to the horror of his parents. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has gone from town to town working and never settling down anywhere, but has fallen for a local Farmer. He hasn't told them the truth, but wants to settle down with them.

Motivation: Obtaining odd cultural Human artifacts is his passion; and wants his loneliness to end

Flaws: Ugly, Shy, Antagonistic, Racist. Bonds: Has a crush, Adventurer. Occupation: Spy

Voice: growls and snarls, animalistic

Attributes [hide]

Randal Ansley, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 16 (+3)12 (+1) 15 (+2)13 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Kyle Dalton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He plays an instrument quite well.

History: Born to a Doctor, his mother struggled to pay the bills. He has had some formal singing training, and achieved minor success. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Artistic. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Fortune-teller

Voice: Hissing voice

Attributes [hide]

Kyle Dalton, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 11 (+0)7 (-2) 11 (+0)14 (+2)
Skills History +0, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Hunter Gracey, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a white vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his white boots flare out at the collars. He has a very tight haircut. He is baby faced.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He uses divination through singing.

History: The child of a Laborer, who enjoyed hunting, Hunter was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Hunter job and began his own company from there.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Hunter

Voice: Jamaican accent

Attributes [hide]

Hunter Gracey, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)10 (+0) 13 (+1)11 (+0)
Skills Deception +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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