Robert Barclay, Male Human [Permalink]
Personal [hide]
Description: This man usually wears his yellow robe and has his whip always slung over his shoulder. He has a penchant for wearing a ring with an oversized amethyst on his right hand. With bright blonde hair and a scraggly beard. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Further he is a bit of a stoner and is frequently out of it.
History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Robert took refuge in the large cave and found the beat up whip and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he is currently in port desperately looking for someone to get him out
Flaws: Addict. Bonds: Rich, Guardian, Nature, Slave. Occupation: Mortician
Voice: Soft and melodious
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 5 (-3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 1 Half-Plate. 1 Half-Plate.
Arnold Barney, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a green tunic with black highlights, and long grey pants that bunch up around his shoes. His moppish silver hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He always tries to repair and not replace. It was this mentality that drove him into the Sculptor business.
History: Arnold was born in the east. At a young age he loved to build and create. Arnold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has passion for adventuring and risk; and doesn't want to be a sculptor and was forced into it by his family
Ideals: Optimist, Persistence. Bonds: Adventurer, Job, Family. Occupation: Sculptor
Voice: Switch between two voices
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +3
Possessions: 2600 sp. 1 Banded mail. 1 Darkwood Shield. 1 Half-Plate.
Simon Reid, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, marred by beers. He has a small bristly mustache and wavy black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born the only child of a wealthy merchant. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away.
Ideals: Entrepeneur. Flaws: Ugly, Insane, Greedy, Racist. Occupation: Armorer
Voice: Aggressive tone
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 600 sp.
Alex Emsworth, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He typically wears white cloth garments or leather armor. He has a hunchback. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and to share knowledge with the world
Ideals: Passionate, Optimist, Logical. Flaws: Ugly, Insane. Occupation: Server
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3000 sp.
Hubert Rodney, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing a long, green, dusty cloak. With a patchy silver beard and wild silver hair. His fierce blue eyes like to dwell on things.
Personality: Hubert is depressed about a lot of things. He tends to be a nihilist. He also has developed a complete distrust of the Layabout profession.
History: He is a Lamia in disguise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has worked as a Marshal like his father before him.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Flaws: Ugly, Depressed. Bonds: Poor, Job, Adventurer, Nature. Occupation: Marshal
Voice: Russian accent
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 15 (+2) | 13 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: 200 gp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
