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NPC Generator

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Advanced [show]


Clerebold Denholm, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He sports tan clothing, slightly heavier than average wear. He has wavy chestnut hair. He is baby faced.

Personality: Cocky and sure of himself, he believes he is the best Adventurer born in the past three hundred years. He is obsessed with a lost civilization.

History: Clerebold was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He struck the Adventurer job and began his own company from there.

Motivation: To be a Tailor again.

Bonds: Job, Adventurer, Family. Occupation: Adventurer

Voice: Rolls R's

Attributes [hide]

Clerebold Denholm, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)15 (+2) 15 (+2)11 (+0)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 12
Languages Common, Druidic, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Dean Altham, Male Human [Permalink]

Personal [hide]

Description: This man has the majority of his body covered in plate. He is muscular with a powerful set of arms. He has golden hair. His eyes are likewise violet.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. The war was a terrible time for him, and Dean does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Dean lived on a farm with his mother, near the main road leading to a nearby town. When Dean reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. By chance he met his brother recently and the two have been together since.

Motivation: Doesn't want to be a Weaver and was forced into it by his family.

Ideals: Disciplined. Flaws: Depressed. Bonds: Military, Family. Occupation: Weaver

Voice: Sighs a lot, exhausted

Attributes [hide]

Dean Altham, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)13 (+1) 13 (+1)15 (+2)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Red-brown spinel (160 gp).


Social Check DCs


Bernard Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears a sleeveless long coat of deep grey leather and dull green iron scale mail. He wears his white hair down. He has a dull look in his amber eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tanner. He now owns his own business.

Motivation: He is terrified, and will act out of fear; and wants to open a new tavern

Flaws: Ugly, Shy, Fearful, Antagonistic. Bonds: Job. Occupation: Tanner

Voice: Pronounces difficult words wrong

Attributes [hide]

Bernard Birkenhead, Male Human Fighter 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)8 (-1) 14 (+2)11 (+0)
Skills Perception +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 10000 cp. Moonstone (50 gp).


Social Check DCs


Kody Law, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of flails on his belt, each one with a emerald on the hilt. He has a long auburn beard with little hanging trinkets. His fair skin shows little sign of his aristocratic breeding.

Personality: His tongue was cut out and he uses sign language. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Kody hails from a village terrorized by orcs. Cursed with a spirit at a very young age, Kody has worked very hard to control his curse. He has gone from town to town working and never settling down anywhere, but has fallen for a local Map Maker. He hasn't told them the truth, but wants to settle down with them.

Motivation: Someone believes him a fraud; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Has a crush, Enemies. Occupation: Interpreter

Voice: Prounounces S like Z

Attributes [hide]

Kody Law, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)12 (+1) 12 (+1)13 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


John Emsworth, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he very much looks the part of a Server. His silver hair and beard is wavy and long. His thin eyebrows rest above his beady hazel eyes.

Personality: A skeptical and narcissistic man, John's first love is himself. His second love is also himself. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: John was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an apprentice working in his father's forge. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son.

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Poor, Family. Occupation: Server

Voice: Dutch accent

Attributes [hide]

John Emsworth, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)16 (+3) 15 (+2)12 (+1)
Skills Performance +3, Religion +5
Senses Passive Perception 12
Languages Common, Orc, Celestial, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Bullseye lantern. 1 Masterwork Musical instrument.


Social Check DCs

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