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Advanced [show]


Dean Skelton, Male Human [Permalink]

Personal [hide]

Description: This man wears long strands of emerald and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is muscular with a powerful set of arms. He has a small bristly mustache and wavy auburn hair. He tend to wears goggles to shield his eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born in the west. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Dean took refuge in the large cave and found the beat up quarterstaff and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure.

Ideals: Professionalism, Artistic. Bonds: Rich, Immigrant, Nature. Occupation: Apothecary

Voice: Smoker's lung

Attributes [hide]

Dean Skelton, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)11 (+0) 9 (-1)8 (-1)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Silver pearl (140 gp). Rock crystal (70 gp).


Social Check DCs


Manfred Kirby, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears tan leather gloves, a tan jacket, and tight pants. He is tall, broad shouldered and powerfully built. His hair is cut close to his head. He has a dull look in his violet eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He never wears the same outfit twice, unless he absolutely has to.

History: He was born blind and as such lacked many opportunities for work. When Manfred reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Military, Adventurer. Occupation: Weaver

Voice: Scratchy, weak

Attributes [hide]

Manfred Kirby, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)13 (+1) 11 (+0)15 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Aldous Law, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. His chestnut hair is unkempt and raggedy. His fierce gray eyes like to dwell on things.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not believe in violence as a means to an end. He is a dedicated Marshal but believes his peers are too gung-ho.

History: The child of northern immigrants he idolized his mother. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Pacifist. Flaws: Ugly, Cynical. Bonds: Poor, Immigrant. Occupation: Marshal

Voice: Indian accent

Attributes [hide]

Aldous Law, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)12 (+1) 13 (+1)10 (+0)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Jade (40 gp). Peridot (20 gp). 4 Tanglefoot bags. 4 Alchemist’s fire.


Social Check DCs


Peter Conway, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a green Stetson hat and green clothes. His silver hair is kept up in a ponytail inside a Stetson hat. His brown eyes are passionate and lively.

Personality: He is almost excessively polite to everyone, even when angry. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: From birth he was tutored by a cruel and relentless mentor. After coming to the age of reason, Peter took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To protect his home; and to clean up the streets

Ideals: Athletic, Logical, Gifted. Flaws: Shy. Bonds: Mentor, Guardian. Occupation: Apothecary

Voice: Hollow voice

Attributes [hide]

Peter Conway, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)9 (-1) 11 (+0)16 (+3)
Skills Investigation +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Frederick Huxley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a blue tunic with red highlights, and long brown pants that bunch up around his shoes. He has styled his chestnut hair well, parting it to the right. His violet eyes are slightly larger than normal.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Frederick was raised in a hard working conservative environment. He was an apprentice working in his father's forge. Days after completing his studies, news broke out that his hometown was attacked by orcs. Frederick was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: To get a good night's sleep; and further expansion of business

Ideals: Athletic, Gifted, Fighting. Flaws: Insomniac. Bonds: Job, Enemies. Occupation: Gardener

Voice: French accent

Attributes [hide]

Frederick Huxley, Male Human Fighter 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)12 (+1) 14 (+2)17 (+3)
Skills Perception +5, Stealth +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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