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NPC Generator

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Advanced [show]


Balimaar Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and he perpetually has his club ready. His chestnut hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Balimaar was born in the north. At a young age he loved to build and create. Through the years after Balimaar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Balimaar's mother didn't care for him much, and the feeling was mutual. He struck the Blacksmith job and began his own company from there.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Job. Occupation: Blacksmith

Voice: Raspy

Attributes [hide]

Balimaar Hayhurst, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)9 (-1) 14 (+2)10 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1100 sp.


Social Check DCs


Nicholas Thornton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears tattered old clothes. He wears his chestnut hair down. He has gray eyes and a brown hat with a violet feather.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the north his family was never financially stable. He helped his father out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business.

Ideals: Persistence, Professionalism. Flaws: Ugly. Bonds: Poor, Job. Occupation: Dyer

Voice: Switch between two voices

Attributes [hide]

Nicholas Thornton, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)11 (+0) 12 (+1)6 (-2)
Skills Insight +3, Persuasion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Peridot (50 gp). Golden yellow topaz (900 gp). Onyx (50 gp). Golden pearl (50 gp).


Social Check DCs


Gunter Marleigh, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a black coat over a green low-cut shirt, and a feathered hat upon his head. His hair is white and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Gunter grew up listening to his mother's many stories. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He's attracted to the PC; and he's in love

Flaws: Secretive, Lazy. Bonds: Adventurer, Rich, Has a crush. Occupation: Healer

Voice: Pronounces O like U

Attributes [hide]

Gunter Marleigh, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)14 (+2) 15 (+2)7 (-2)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Odo Rowley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears silk and lounges about seductively. His white hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are hazel.

Personality: Aggressive, abrasive, and angry, Odo embodies much of what other species detest in the Humans. Energy wise he seems alert and responsive.

History: Odo was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. After a long history of fighting, Odo and his spouse have recently divorced.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Banker

Voice: Breathy voice

Attributes [hide]

Odo Rowley, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)12 (+1) 16 (+3)8 (-1)
Skills Deception +1, Stealth +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Anselm Rodney, Male Human [Permalink]

Personal [hide]

Description: A 5'6" northern man, he wears a red coat over a blue low-cut shirt, and a feathered hat upon his head. With bright golden hair and a scraggly beard. His eyes are hazel.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A true patriot, Anselm would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his mother out around the business and became quite the natural. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Retire the richest man in the north; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Military, Job, Rich. Occupation: Bowyer

Voice: Speaks with back of mouth

Attributes [hide]

Anselm Rodney, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 6 (-2)14 (+2) 14 (+2)12 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Terran, Giant
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 200 gp. 1 Banded mail. 1 Breastplate. 1 Half-Plate.


Social Check DCs

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