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NPC Generator

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Raymond Clive, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His skin is fair and his fingers are delicate and long. He has shaved his head bald. He has gray eyes and a brown hat with a red feather.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He has had some formal painting training, and achieved minor success. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent father; and doesn't want to be a bowyer and was forced into it by his family

Ideals: Artistic. Bonds: Attractive, Job, Family, Religious. Occupation: Bowyer

Voice: Squeaky

Attributes [hide]

Raymond Clive, Male Human Fighter 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)12 (+1) 14 (+2)8 (-1)
Skills Religion +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 5000 sp.


Social Check DCs


Clerebold Van Es, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he sports blue clothing, slightly heavier than average wear. His golden hair is drawn into a tight pony tail with a cross scrunchie. He has a dull look in his green eyes.

Personality: Clerebold is depressed about a lot of things. He tends to be a nihilist. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born in the west, but his parents moved at a very young age to the south. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He was granted martial powers by his dying brother.

Motivation: A strong sense of loyalty to Human people.

Ideals: Gifted. Flaws: Depressed, Racist. Bonds: Immigrant. Occupation: Seamstress

Voice: Tuts and clicks tongue

Attributes [hide]

Clerebold Van Es, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)13 (+1) 16 (+3)10 (+0)
Skills Deception +2, History +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Tim Weld, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and dresses like a well dressed Body Guard does. His long blonde hair reaches down to his waist. He wears a mask on his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not trust anyone and sleeps with one eye open.

History: Tim was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He's also a talented Tanner, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Body Guard responsibilities is difficult; and to get a good night's sleep

Ideals: Optimist, Logical. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Body Guard

Voice: Italian accent

Attributes [hide]

Tim Weld, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)16 (+3) 17 (+3)15 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 13
Languages Common, Orc, Draconic, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 1300 sp.


Social Check DCs


Heward Dayton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a lot of dark rich colors, with gold accents. He is tall, broad shouldered and powerfully built. He sports a long black beard, and similarly colored long hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Heward was left his father's suit of armor and trained in its use and care. He was granted divine powers by his dying brother.

Motivation: Someone believes him a fraud; and he wants nothing more than to rejoin the army

Ideals: Gifted, Philantrophist. Flaws: Addict. Bonds: Attractive, Military. Occupation: Masseuse

Voice: Speaks with lips pursed

Attributes [hide]

Heward Dayton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)8 (-1) 12 (+1)13 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Adelard Altham, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Soapmaker does, and he perpetually has his lance ready. He has a silver handlebar mustache and slicked back silver hair. His gray eyes peer out from beneath his small grey hat.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is frequently practicing swordplay.

History: Adelard was born in the south. At a young age he loved to build and create. His mother was a soldier and died while he was still young. Adelard was left his mother's suit of armor and trained in its use and care. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Job, Military. Occupation: Soapmaker

Voice: Spits words with contempt

Attributes [hide]

Adelard Altham, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)16 (+3) 15 (+2)13 (+1)
Skills History +5, Investigation +5
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Old masterpiece painting (400 gp). Fire opal pendant on a fine gold chain (400 gp).


Social Check DCs

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