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NPC Generator

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Advanced [show]


Odo Astley, Male Human [Permalink]

Personal [hide]

Description: He has a large blue mantle and cape that has been intricately interwoven into his black robe. He carries with him a set of glaives on his belt, each one with a amethyst on the hilt. His head has been shaved. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in a small village he learned the ways of the warrior from his father. Odo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Odo decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Optimist, Justice. Flaws: Ugly. Bonds: Criminal record. Occupation: Body Guard

Voice: Switch between two voices

Attributes [hide]

Odo Astley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)8 (-1) 11 (+0)8 (-1)
Skills Athletics +3, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Gomory Blyth, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing a perfectly clean shirt and pair of pants. His red hair is heavily combed to the left. His brown eyes are passionate and lively.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and a strong sense of loyalty to human people

Ideals: Optimist. Flaws: Racist, Fearful. Bonds: Attractive, In love, Slave. Occupation: Dyer

Voice: Speaks with lips pursed

Attributes [hide]

Gomory Blyth, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)11 (+0) 17 (+3)10 (+0)
Skills History +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Percival Chester, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He likes to wear ponchos typically of a light grey in addition to tight pants. He is an epitome of beauty. His hair is golden, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is skeptical of what others tell him and is slow to trust.

History: Percival lived on a farm with his father, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shipwright work with an outfit from a few towns over. Shipwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. Due to his spouse's obsession with being a Interpreter they were divorced and he won custody of their daughter. He worked as a Shipwright, and he later adopted a second daughter.

Motivation: He is wracked by social anxiety; and find a way to reverse the transformation of his sister

Flaws: Mundane, Shy, Fearful. Bonds: Attractive, Family, Job. Occupation: Shipwright

Voice: Soft and mumbly

Attributes [hide]

Percival Chester, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 8 (-1)15 (+2) 14 (+2)12 (+1)
Skills Athletics +0, Perception +4
Senses Passive Perception 14
Languages Common, Giant, Aquan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 300 gp.


Social Check DCs


Raymond Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a bow on his belt. He has a slight overbite and is overall scrawny. He has a long golden beard with little hanging trinkets. His hazel eyes dart from person to person to random spaces in the air.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is afraid of women and trembles around them

History: He got into the Fortune-teller business at a young age. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has achieved small success as a Fortune-teller.

Motivation: He doesn't get along with people that don't share his tastes; and he'd like to take his coworkers down a peg

Ideals: Fighting, Impeccable. Flaws: Shy, Racist. Bonds: Job. Occupation: Fortune-teller

Voice: Gruff and masculine

Attributes [hide]

Raymond Coombs, Male Human Fighter 4
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)14 (+2) 14 (+2)15 (+2)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Infernal, Auran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Bertram Dalton, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He is wearing a perfectly clean shirt and pair of pants. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Bertram wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a Mason, his father struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and wishes to resurrect an old love

Ideals: Disciplined. Flaws: Disease, Impulsive. Bonds: Attractive, In love, Poor. Occupation: Barber

Voice: Pirate accent

Attributes [hide]

Bertram Dalton, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 18 (+4)14 (+2) 13 (+1)10 (+0)
Skills Nature +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Celestial, Undercommon
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2100 sp. 1 Chain shirt.


Social Check DCs

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