Raymond Clare, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He has a moderate pudge and is not very fit. His head has been shaved. His violet eyes dart from person to person.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born a particularly ugly child, much to the horror of his parents. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a Sculptor soon after.
Motivation: Wants to open a new tavern; and further expansion of business
Flaws: Ugly, Antagonistic. Bonds: Job, Mentor, Poor. Occupation: Sculptor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Roland Woods, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'9" and is dressed in earthy colors with a white and black handkerchief worn on his right side. His right leg appears badly burned and disfigured. His feathered hat is riddled with cuts and holes. He has a tattooed face.
Personality: Confrontational and typically high on some drug or another. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His parents moved while he was still in utero so he is the first generation to be born here. Roland abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.
Motivation: To reunite with his old friends.
Flaws: Ugly, Addict. Bonds: Job, Immigrant, Adventurer. Occupation: Spice Merchant
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 17 (+3) | 7 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Tim Deighton, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a well pressed and immaculate suit (or dress). His blonde hair, when down, is lengthy. He has a tattooed face.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Optimist, Philantrophist, Artistic. Bonds: Attractive, Poor. Occupation: Spy
Voice: Dark and ominous
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Sylvan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 pp.
Trey Rowley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. He wears his golden hair up. His eyes are likewise green. His teeth are white and perfect.
Personality: Overbrimming with self-confidence, Trey isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He plays an instrument quite well.
History: His parents moved while he was still in utero so he is the first generation to be born here. Trey was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Trey decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Seeks redemption; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Artistic. Bonds: Attractive, Immigrant, Criminal record. Occupation: Assassin
Voice: Old thin voice
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. Iolite (60 gp). Chrysoprase (60 gp).
Shane Axton, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'6" and wears suspenders and green workpants. His shirt is grey, and he wears a heavy green leather apron most of the time. With a patchy silver beard and wild silver hair. His eyes are blue and he is always smoking a pipe.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. As long as the job gets done he does not care how it got done.
History: He got into the Baker business at a young age. After coming to the age of reason, Shane took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's also a talented Server, but doesn't like to broadcast it.
Motivation: He wants to meet his childhood hero; and wants to open a new tavern
Ideals: Professionalism, Gifted. Flaws: Sensitive. Bonds: Job, Adventurer. Occupation: Baker
Voice: Scottish accent
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 24000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
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