Reynard Marlowe, Male Human [Permalink]
Personal [hide]
Description: He wears a blue vest and prefers tan and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a moderate pudge and is not very fit. His brown hair is cut short. He has green eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born a particularly ugly child, much to the horror of his parents. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Disciplined, Optimist. Flaws: Ugly. Bonds: Criminal record, Adventurer. Occupation: Dyer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 13 (+1) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +5
Possessions: 400 gp. Eye agate (8 gp). 1 Silver holy symbol. 1 Masterwork manacles. 1 Masterwork Musical instrument.
Solomon Hadlee, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He wears a tight fitting green shirt and pants. He is bald on top and has large red tufts of hair around his ears. His eyes, though not visible through his cowl, are blue.
Personality: Solomon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: The child of a Armorer, who enjoyed hunting, Solomon was taken on many hunting expeditions. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He now spends his time doing works of charity.
Motivation: Marry his brother to traveling adventurers; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Fletcher
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Adelard Garrick, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears baggy yellow pantaloons and a black scarf. His brown hair is lengthy and is close to two feet long. His skin is flawless and his blue eyes scan people very quickly.
Personality: He speaks before he thinks and is too direct. He is harsh and unforgiving.
History: Adelard was born the youngest of three triplets. A gifted student he started as a Cartwright, but he got bored and became a Adventurer. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and sabotage a competitor
Flaws: Impulsive, Antagonistic. Bonds: Attractive, Family, Job. Occupation: Adventurer
Voice: Scandinavian accent
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Dean Marley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His long blonde hair reaches down to his waist. His eyes are amber.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He believes the world needs to unite to get rid of illithids once and for all.
History: Born to a Mortician, his mother struggled to pay the bills. His mother was a mechanic, and taught him how to fix just about anything. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He'd like to take his coworkers down a peg; and several ex partners dislike his way of doing things and want revenge
Ideals: Optimist, Persistence. Bonds: Poor, Enemies, Job. Occupation: Baker
Voice: Loud with bravado
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 14000 cp. 5 Acid flasks.
Heward Berkeley, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His head has been shaved. His hazel unseeing eyes seem to look past you.
Personality: This man loves music and to teach people music more than just about anything. A true patriot, Heward would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: From birth he was tutored by a cruel and relentless mentor. He moved from fad to fad and when he turned 15 he discovered music. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Military, Mentor. Occupation: Jeweler
Voice: Irish accent
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp.
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