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Advanced [show]


Dustin Kensley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His small hat is riddled with cuts and holes. He has a tattooed face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His father raised him in a mountain cabin. A gypsy cursed him at a young age, leading to his ugly appearance. He now travels the world, in search of power and loot.

Motivation: He feels kind of lost in life; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Nature, Adventurer. Occupation: Baker

Voice: Boston accent

Attributes [hide]

Dustin Kensley, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)9 (-1) 18 (+4)15 (+2)
Skills Acrobatics +3, Nature +1
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Aldous Merton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is dressed in earthy colors with a black and green handkerchief worn on his right side, and a wedding ring on his right hand. His hair is greying and his face has many wrinkles. His violet eyes dart from person to person.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC; and his religion dominates his actions

Ideals: Justice. Flaws: Addict, Antagonistic. Bonds: In love, Religious, Mentor. Occupation: Brewer

Voice: Low and grunting

Attributes [hide]

Aldous Merton, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)16 (+3) 12 (+1)14 (+2)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Ignan, Terran, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Chrysoprase (50 gp).


Social Check DCs


Balimaar Ansley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His broad hat is riddled with cuts and holes. His brown unseeing eyes seem to look past you.

Personality: Balimaar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the north his family was never financially stable. While studying, he fell in love. They married and had a son. Some 3 years later his spouse died after the birth of his son. Heartbroken, Balimaar never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love.

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Poor, In love. Occupation: Miller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Balimaar Ansley, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Athletics +1, Stealth +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Chad Walcott, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely blue suit with yellow socks and a vest with buckled shoes. He carries with him a set of rapiers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his brown hair to look like a famous performer. His brown eyes peer out from beneath his deerstalker blue hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Further he is a bit of a stoner and is frequently out of it.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. After coming to the age of reason, Chad took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He got away from his former life and has fallen to alcoholism.

Motivation: Revenge.

Ideals: Fighting, Gifted. Flaws: Addict. Bonds: Religious, Enemies. Occupation: Tailor

Voice: Booming voice

Attributes [hide]

Chad Walcott, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 6 (-2)15 (+2) 13 (+1)15 (+2)
Skills Athletics +1, Investigation +4
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Justin Gracey, Male Human [Permalink]

Personal [hide]

Description: He typically wears tan cloth garments or leather armor. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His Stetson hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born several months after his father was called into army service. When Justin reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and revenge

Ideals: Joker. Flaws: Ugly. Bonds: Enemies, Military, Guardian. Occupation: Animal Trainer

Voice: Speaks like tongue is numb

Attributes [hide]

Justin Gracey, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)12 (+1) 17 (+3)8 (-1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs

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