Solomon Brixton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His chestnut hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.
Personality: He is overprotective of those who hire his services. Solomon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He comes from a rich eastern family. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and to protect his home
Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Guardian, Rich. Occupation: Stableman
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 12 (+1) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Celestial, Aquan
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
Possessions: 500 gp.
Adam Clinton, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a white coat over a black low-cut shirt, and a Stetson hat upon his head. His auburn hair and beard is wavy and long. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. In his 17th year, his parents were killed by a gnolls raid, leaving Adam alone in the world. After a stint in an orphanage, he was adopted. He has achieved small success as a Detective.
Motivation: Wants to open a new tavern.
Flaws: Ugly. Bonds: Job, Slave, Religious, Enemies. Occupation: Detective
Voice: Thin and wheezing
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 8 (-1) | 8 (-1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
Possessions: 10 pp.
Bernard Yorke, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of spears, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His brown hair and beard is wavy and long. His blue eyes dart from person to person to random spaces in the air.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Bernard was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bernard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Doesn't want to be a Mortician and was forced into it by his family; and regain custody of his daughter
Ideals: Fighting, Justice. Bonds: Attractive, Military, Family. Occupation: Mortician
Voice: Slow speaker
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Druidic, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Minor magic item.
Rolf Rowley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a lot of dark rich colors, with gold accents. His long white hair reaches down to his waist. His eyes are hazel.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born in the south to a Sellsword, Rolf learned a great deal about his father's area of expertise. He moved out west to avoid the crime he committed. He used his abilities to trick people and travel the world for free.
Motivation: Wants to have a good time and be beloved; and to be a masseuse again
Ideals: Optimist, Opinionated. Bonds: Attractive, Job, Criminal record. Occupation: Sellsword
Voice: Stutters
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Ignan, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. 1 Masterwork Heavy steel shield. 1 Banded mail.
Arnold Heiser, Male Human [Permalink]
Personal [hide]
Description: He wears a brown shirt with thin green vertical stripes and brown pants. He is physically well-built. He has a very tight haircut. His green eyes dart from person to person to random spaces in the air.
Personality: He will rave to anyone who will listen. He invites people to come help in his community garden.
History: Arnold was raised in a hard working conservative environment. His childhood dream was to be a Bookbinder, but he was a colossal failure. In the meantime he has taken over work as a Layabout and occasionally as a mercenary.
Motivation: He's repulsed by the PC; and meet up once more with his childhood friend
Ideals: Philantrophist. Flaws: Insane, Antagonistic. Bonds: Job, Adventurer. Occupation: Layabout
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Sardonyx (40 gp). Brown-green garnet (120 gp). Brown-green garnet (120 gp). 1 Masterwork manacles. 1 Hourglass. 1 Masterwork manacles.
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Their contribution stands as a beacon of hope for all adventurers!
