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Advanced [show]


Clerebold Graeme, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears brown painted combat armor at almost all times, and a wedding ring on his left hand. His silver hair is cut jaggedly and amateurishly. His violet eyes are slightly larger than normal.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a great chef.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Clerebold never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love; and he seems to be bored by most things

Ideals: Disciplined, Gifted. Bonds: In love, Poor. Occupation: Map Maker

Voice: Shortens vowels

Attributes [hide]

Clerebold Graeme, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)12 (+1) 15 (+2)15 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Arnold Dumph, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he usually wears his pastel robe and has his ceremonial dagger always slung over his shoulder. He has shaved his head bald. His eyes are likewise violet.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Arnold was born with his mother's beautiful face. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To end his boredom; and doesn't want to be a body guard and was forced into it by his family

Ideals: Artistic, Philantrophist. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Body Guard

Voice: Soft and melodious

Attributes [hide]

Arnold Dumph, Male Human Fighter 4
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)14 (+2) 12 (+1)12 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Giant, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Blue quartz (6 gp). Moss agate (6 gp). Silver pearl (110 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Solomon Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His skin is fair and his fingers are delicate and long. His hair, while still mostly silver, has prominent grey streaks. His green eyes are passionate and lively.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Energy wise he seems alert and responsive.

History: He is the product a well kept family trust fund and as such has never really known need. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Professionalism. Bonds: Attractive, Family, Rich, Religious. Occupation: Armorer

Voice: Low and grunting

Attributes [hide]

Solomon Yeardley, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)9 (-1) 12 (+1)11 (+0)
Skills Investigation +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gerard Stanton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his brown hair up. His blue eyes are passionate and lively.

Personality: He is happy with his job as a Knight. He turns his eye from what people do, preferring to live and let live. His job bores him to no end. He has decided to make it more interesting.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cursed with a spirit at a very young age, Gerard has worked very hard to control his curse. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Disease. Bonds: Job, Adventurer, Criminal record. Occupation: Knight

Voice: High pitched and raspy

Attributes [hide]

Gerard Stanton, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)11 (+0) 17 (+3)14 (+2)
Skills History +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Trym Morton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt. His golden hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: To pay off his debts; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Passionate, Gifted. Bonds: Rich, Criminal record, Debt. Occupation: Cartwright

Voice: High pitched and raspy

Attributes [hide]

Trym Morton, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)8 (-1) 12 (+1)12 (+1)
Skills Arcana +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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