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NPC Generator

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Advanced [show]


Manfred Home, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses in brown turtlenecks beneath a black coat with grey slacks and is in decent physical shape. His auburn hair is thinning but still full. His gray eyes dart from person to person.

Personality: He snorts whenever he laughs or is feeling confident. He is a logical person and will generally grow upset if things defy logic and science.

History: Manfred was born in the south. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Logical, Persistence. Bonds: Family, Criminal record. Occupation: Knight

Voice: Relaxed voice

Attributes [hide]

Manfred Home, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 7 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 6 (-2)15 (+2) 7 (-2)14 (+2)
Skills Perception +0, Survival +0
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: Just what you see.


Social Check DCs


Hubert Barney, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and blue, and wears rings and necklaces with large, colorful gems. He has a slight overbite and is overall scrawny. He wears a top hat to cover his moderate length silver hair. His eyes are likewise green.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Jeweler arts, while his father instructed him in etiquette, music and courtly manner. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He now spends his time doing works of charity.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Ideals: Gifted, Philantrophist. Flaws: Depressed, Impulsive, Insane. Bonds: Rich. Occupation: Jeweler

Voice: Rolls R's

Attributes [hide]

Hubert Barney, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 13 (+1)17 (+3) 17 (+3)13 (+1)
Skills History +5, Nature +5
Senses Passive Perception 13
Languages Common, Giant, Infernal, Goblin
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 34000 sp.


Social Check DCs


Raymond Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized tan coat. His black hair is lengthy. He has several tiny amber earrings on each ear.

Personality: He never swears and excessively uses polite adverbs when speaking. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Optimist, Joker. Bonds: Rich, Mentor. Occupation: Apothecary

Voice: Australian accent

Attributes [hide]

Raymond Winthrop, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. 1 Darkwood Buckler. 1 Chain shirt.


Social Check DCs


Gerald Kimberley, Male Human [Permalink]

Personal [hide]

Description: He wears brown trousers with white and pastel striped suspenders. He wears various colorful collared shirts. His red hair has been sun bleached extensively. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Performer arts, while his father instructed him in etiquette, music and courtly manner. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A deep hatred of drow; and to reunite with his old friends

Flaws: Shy. Bonds: Attractive, Rich, Adventurer, Enemies. Occupation: Performer

Voice: Australian accent

Attributes [hide]

Gerald Kimberley, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)5 (-3) 14 (+2)12 (+1)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Clerebold Ashton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a card on it. He wears his hair in dreadlocks. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in a small village he learned the ways of the warrior from his father. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Wants to have a good time and be beloved; and he is a bit of a kleptomaniac

Ideals: Extrovert, Fighting, Optimist. Flaws: Addict. Bonds: Criminal record, Slave. Occupation: Scribe

Voice: Low rumbling, strings words together

Attributes [hide]

Clerebold Ashton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)16 (+3) 16 (+3)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Orc, Gnoll, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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