Cory Bradford, Male Human [Permalink]
Personal [hide]
Description: He wears a blue coat over a grey low-cut shirt, and a broad hat upon his head. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is short and chestnut. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Cory lived on a farm with his father, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Cory took refuge in the ruined castle and found the beat up club and armor he uses now. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break
Ideals: Optimist. Flaws: Impulsive. Bonds: Family, Nature, Adventurer. Occupation: Carpenter
Voice: Low range voice
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. White opal (600 gp). Aquamarine (600 gp). 1 Superior lock. 1 Backpack.
Drogo Weld, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is dressed in an above average manner. He has a long brown beard with little hanging trinkets. His green eyes peer out from beneath his top black hat.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is obsessed with his god.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Days after completing his studies, news broke out that his hometown was attacked by goblins. Drogo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Athletic, Fighting. Bonds: Attractive, Religious, Enemies. Occupation: Slave Trader
Voice: Speaks in third person
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2
Possessions: 200 gp.
Ernest Brixton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears skinny pants and wears a tan and yellow robe with the hood down. He wears a top hat to hide his balding. His eyes are brown and he is always smoking a pipe.
Personality: A skeptical and narcissistic man, Ernest's first love is himself. His second love is also himself. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: His parents moved while he was still in utero so he is the first generation to be born here. Ernest was born on a far eastern forest where he grew up under the tutelage of his father, an expert Assassin. He moves from town to town, unable to find a place to settle.
Motivation: An old rival family wants him found; and he feels the way he acts is they only way to get by in the world
Ideals: Athletic, Impeccable, Artistic. Bonds: Family, Immigrant. Occupation: Assassin
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 17 (+3) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Druidic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. Deep blue spinel (300 gp). Bloodstone (70 gp). 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.
Gomory Breeden, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his hair in dreadlocks. His green eyes have a joyful gleam in them most of the time.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother had invested heavily in several trade routes and wanted him to inherit them. He was granted psionic powers by his dying sister.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Rich. Occupation: Cook
Voice: Hissing voice
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3000 sp. 1 Banded mail. 1 Banded mail. 1 Chain shirt.
Hugh Soames, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. His hair, while still mostly silver, has prominent grey streaks. He has a dull look in his amber eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: Born in the north to a Farmer, Hugh learned a great deal about his mother's area of expertise. A gifted student he started as a Body Guard, but he got bored and became a Farmer. Due to his spouse's obsession with being a Body Guard they were divorced and he won custody of their son. He worked as a Farmer, and he later adopted a second son.
Motivation: Sabotage a competitor; and balancing his hectic life and new farmer responsibilities is difficult
Ideals: Optimist, Artistic. Bonds: Attractive, Family, Job. Occupation: Farmer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 8 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 7 (-2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +2
Possessions: 9000 cp. Pink pearl (160 gp). Bloodstone (60 gp). Jet (160 gp).
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