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NPC Generator

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Advanced [show]


Miles Davenport, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather, and he perpetually has his warhammer ready. He wears his hair in dreadlocks. His amber eyes are slightly larger than normal.

Personality: Confrontational and typically high on some drug or another. Animals are drawn to him, and he is able to talk to them.

History: He is the product a well kept family trust fund and as such has never really known need. At a young age his mother died while driving off some orcs. His father being the stubborn sort decided to stay and helped train him in warhammer use. Days after completing his studies, news broke out that his hometown was attacked by orcs. Miles was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of orcs

Ideals: Fighting, Gifted. Flaws: Addict. Bonds: Rich, Enemies. Occupation: Fletcher

Voice: Hard of hearing, loud

Attributes [hide]

Miles Davenport, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)10 (+0) 14 (+2)18 (+4)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Anselm Blankley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has wavy chestnut hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He got into the Beggar business at a young age. In his 17th year, his parents were killed by a drow raid, leaving Anselm alone in the world. After a stint in an orphanage, he was adopted. He has set out to sabotage the competition.

Motivation: He's in love; and expand his business

Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Job, Enemies, Has a crush. Occupation: Beggar

Voice: Dutch accent

Attributes [hide]

Anselm Blankley, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)14 (+2) 10 (+0)12 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Celestial, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 600 sp. 3 Holy water. 3 Thunderstones.


Social Check DCs


Godfrey Bing, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is always cut to a buzz. He is very pretty but has cold, dead eyes.

Personality: Calm and collected, he is a well trained Miller. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his mother's forge. He's also a talented Apothecary, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new miller responsibilities is difficult

Flaws: Impulsive, Addict. Bonds: Rich, Attractive, Job. Occupation: Miller

Voice: Middle-eastern accent

Attributes [hide]

Godfrey Bing, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)15 (+2) 12 (+1)7 (-2)
Skills Acrobatics +3, Persuasion +0
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 60 pp.


Social Check DCs


Ralf Moreno, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, marred by beers. His hair is always cut to a buzz. He wears an eyepatch.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He works hard and plays hard.

History: Born in the south to a Apothecary, Ralf learned a great deal about his father's area of expertise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's also a talented Adventurer, but doesn't like to broadcast it.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Ugly, Hedonist. Bonds: Job, Rich. Occupation: Apothecary

Voice: Scratchy, weak

Attributes [hide]

Ralf Moreno, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)12 (+1) 13 (+1)17 (+3)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Norman Warwick, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a fancy yellow suit. His white hair is heavily combed to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Eccentric and domineering, Norman will drive conversation. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in a small plains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Days after completing his studies, news broke out that his hometown was attacked by drow. Norman was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Someone believes him a fraud; and a deep hatred of drow

Ideals: Athletic, Extrovert. Flaws: Insomniac. Bonds: Attractive, Enemies, Nature. Occupation: Spice Merchant

Voice: Russian accent

Attributes [hide]

Norman Warwick, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 13 (+1)9 (-1) 9 (-1)10 (+0)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2600 sp. Cloth of gold vestments (150 gp). Brass mug with jade inlays (300 gp). Silver comb with moonstones (500 gp).


Social Check DCs

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