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Advanced [show]


Tim Chatham, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear green clothing when he does not wear armor. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has no hair. His eyes are green.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He also has developed a complete distrust of the Scribe profession.

History: He was born into a rich family. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Since then, he has sought to make the best of life.

Motivation: A rival would like him out of the picture; and seeks redemption

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Job, Rich, Criminal record. Occupation: Locksmith

Voice: Low and grunting

Attributes [hide]

Tim Chatham, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)12 (+1) 17 (+3)9 (-1)
Skills Insight +5, Religion +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Kody Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He dresses in collared shirts and wears a proper scarf over his head. His white hair is still thick. His eyes are violet and beady.

Personality: He can speak with the recently deceased. He does not believe in violence as a means to an end. He is a dedicated Bricklayer but believes his peers are too gung-ho.

History: He was born at the edge of vast plains. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was granted druidic powers by his dying brother.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Gifted, Pacifist. Flaws: Ugly. Bonds: Nature, Debt. Occupation: Bricklayer

Voice: Indian accent

Attributes [hide]

Kody Wilberforce, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)13 (+1) 8 (-1)13 (+1)
Skills Animal Handling +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 6000 cp. 1 Chain shirt. 1 Breastplate.


Social Check DCs


Hubert Denholm, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears bulky violet painted plate armor. He has a hunchback. His silver hair is singed and shortened. His eyes are blue and catlike.

Personality: He likes to make people angry or surprised. As long as the job gets done he does not care how it got done.

History: Hubert was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Dyer again; and he is unsatisfied with his job

Ideals: Professionalism. Flaws: Ugly, Antagonistic, Racist. Bonds: Job. Occupation: Farmer

Voice: Excited and jittery

Attributes [hide]

Hubert Denholm, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)12 (+1) 11 (+0)14 (+2)
Skills Athletics +4, Nature +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. Rose (60 gp).


Social Check DCs


Raymond Darlington, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man has a large tan mantle and cape that has been intricately interwoven into his black robe and is in decent physical shape. His white hair is heavily combed to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is lazy, self-centered, vain, and jealous.

History: He got into the Spy business at a young age. He was an apprentice working in his father's forge. He became a Spy soon after.

Motivation: To be a Mercenary again.

Flaws: Insomniac, Selfish. Bonds: Job. Occupation: Spy

Voice: Slurs words

Attributes [hide]

Raymond Darlington, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)17 (+3) 18 (+4)7 (-2)
Skills Acrobatics +2, Religion +5
Senses Passive Perception 14
Languages Common, Undercommon, Ignan, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +5

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Manfred Badger, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a perfectly clean shirt and pair of pants. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He got into the Marshal business at a young age. His mother was a soldier and died while he was still young. Manfred was left his mother's suit of armor and trained in its use and care. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Expand his business; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker. Bonds: Attractive, Poor, Criminal record, Job, Military. Occupation: Marshal

Voice: Old Prospector

Attributes [hide]

Manfred Badger, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)14 (+2) 14 (+2)18 (+4)
Skills Insight +4, Investigation +4
Senses Passive Perception 12
Languages Common, Giant, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 10 pp.


Social Check DCs

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