Ernest Beckwith, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, green cloak, and carries shortspears. His chestnut hair has been sun bleached extensively. His eyes are brown and catlike.
Personality: He likes to make people angry or surprised. He always tries to repair and not replace. It was this mentality that drove him into the Map Maker business.
History: Born to a pair of adventurers, Ernest grew up listening to his mother's many stories. A gifted student he started as a Bellfounder, but he got bored and became a Map Maker. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Expand his business.
Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Map Maker
Voice: Shortens vowels
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 11 (+0) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 100 gp. Brass mug with jade inlays (400 gp). Cloth of gold vestments (130 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp).
William Springfield, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He is dressed in an above average manner. His hair is short and brown. This amber eyed easterner is not easily forgotten.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He is the product a well kept family trust fund and as such has never really known need. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Opinionated, Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Rich. Occupation: Barber
Voice: Scratchy, weak
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 13 (+1) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 200 gp.
Miles Sutton, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Bricklayer uniform. He has a slight overbite and is overall scrawny. He sports a long red beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Animals are drawn to him, and he is able to talk to them.
History: From birth he was tutored by a cruel and relentless mentor. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Miles took refuge in the large cave and found the beat up morningstar and armor he uses now. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Optimist, Gifted. Bonds: Job, Mentor, Nature. Occupation: Bricklayer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 52 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Terran, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. Freshwater pearl (6 gp). Violet garnet (600 gp). 1 Minor magic item.
Shane Langston, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is renowned for his bright pastel suits and hats. His blonde hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is witty, but his monotone delivery comes off as unnerving Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Born to a Farmer, his father struggled to pay the bills. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently he has begun working with bootleggers and crooks.
Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Joker, Gifted. Flaws: Insomniac. Bonds: Criminal record, Poor. Occupation: Roofer
Voice: Whispers
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnoll, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 14000 cp.
Nicholas Hamilton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'5". He wears a black collared shirt and brown pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His head has been shaved. He is baby faced.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He also hits on women, regardless of circumstances.
History: He comes from a rich western family. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He's in love.
Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Has a crush, Rich. Occupation: Miller
Voice: American accent
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Aquan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Deep green spinel (60 gp).
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