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NPC Generator

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Advanced [show]


Hunter Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a blue suit, black shirt, and white tie. His black hair is lengthy and is close to two feet long. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is witty, but his monotone delivery comes off as unnerving He does not believe in violence as a means to an end. He is a dedicated Carpenter but believes his peers are too gung-ho.

History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Sculptor, but he was a colossal failure. He ran away from his former home and has been making his living as a Carpenter for the past few years.

Motivation: Doesn't want to be a Carpenter and was forced into it by his family; and sabotage a competitor

Ideals: Joker, Pacifist. Bonds: Rich, Job, Family. Occupation: Carpenter

Voice: Soft and mumbly

Attributes [hide]

Hunter Birkenhead, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)14 (+2) 16 (+3)14 (+2)
Skills Performance +4, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2300 sp. 1 Half-Plate.


Social Check DCs


Alex Elton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears skinny pants and wears a brown and black robe with the hood down. His long brown hair reaches down to his waist. His thin eyebrows rest above his beady blue eyes.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is able to fit into much smaller and tighter spaces than normal.

History: He is a Lycanthrope in disguise. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He now travels the world, in search of power and loot.

Motivation: A deep hatred of illithids; and revenge

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Adventurer. Occupation: Fortune-teller

Voice: Voice breaks

Attributes [hide]

Alex Elton, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)3 (-4) 7 (-2)13 (+1)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 18000 cp. 1 Half-Plate. 1 Darkwood Shield. 1 Banded mail.


Social Check DCs


Trym Vance, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears dark leathers with embroidery. His tied-back hair is silver. His violet eyes peer out from beneath his feathered white hat.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To end his boredom.

Ideals: Impeccable, Entrepeneur. Flaws: Cynical, Mundane. Bonds: Poor. Occupation: Brewer

Voice: Uses lots of figures of speech

Attributes [hide]

Trym Vance, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)18 (+4) 10 (+0)16 (+3) 16 (+3)15 (+2)
Skills Intimidation +4, Stealth +6
Senses Passive Perception 13
Languages Common, Halfling, Auran, Goblin
Attacks Melee -1 / 1d8-3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1 Superior lock.


Social Check DCs


Arnold Davenport, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a robe, a symbol of his god around his neck, and a bow on his belt. He has shaved his head bald. He is baby faced.

Personality: He loves telling others what to do and how they should feel about things. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Opinionated, Gifted. Flaws: Ugly. Bonds: Military. Occupation: Miner

Voice: Russian accent

Attributes [hide]

Arnold Davenport, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)10 (+0) 16 (+3)10 (+0)
Skills Animal Handling +5, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 29000 cp.


Social Check DCs


John Reid, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His long silver hair reaches down to his waist. He is baby faced.

Personality: He is happy with his job as a Tailor. He turns his eye from what people do, preferring to live and let live. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: John was born with his father's beautiful face. Like his father and his sister before him, after school he went straight into learning to become a Tailor. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor

Ideals: Justice. Flaws: Impulsive. Bonds: Attractive, Poor, Job, Military. Occupation: Tailor

Voice: Thin and wheezing

Attributes [hide]

John Reid, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)13 (+1) 10 (+0)15 (+2)
Skills Animal Handling +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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