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NPC Generator

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Advanced [show]


Alex Clare, Male Human [Permalink]

Personal [hide]

Description: He wears a brown coat over a blue low-cut shirt, and a broad hat upon his head. His skin is fair and his fingers are delicate and long. His auburn hair is lengthy. His violet eyes are slightly larger than normal.

Personality: Alex is depressed about a lot of things. He tends to be a nihilist. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a desert tribe. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels that his past leaves him morally obligated to help; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Depressed. Bonds: Nature, Rich, Criminal record. Occupation: Bounty Hunter

Voice: Australian accent

Attributes [hide]

Alex Clare, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)14 (+2) 15 (+2)16 (+3)
Skills Acrobatics +6, Performance +5
Senses Passive Perception 12
Languages Common, Terran, Orc
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +5

Possessions: 600 gp.


Social Check DCs


John Ogden, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he prefers to wear flannel. His white hair is cut short with large spiked bangs in the front. His green eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily eccentric. He has all his life been fascinated with singing.

History: His mother raised him in a mountain cabin. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Balancing his hectic life and new Armorer responsibilities is difficult; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Insane. Bonds: Nature, Adventurer, Job. Occupation: Armorer

Voice: Breathy voice

Attributes [hide]

John Ogden, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)7 (-2) 15 (+2)10 (+0)
Skills Medicine +4, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Masterwork Artisan’s tools. 1 Magnifying glass. 1 Masterwork Musical instrument.


Social Check DCs


Ralf Alston, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a white vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his white boots flare out at the collars. His tied-back hair is blonde. His eyes are amber.

Personality: Cocky and sure of himself, he believes he is the best Herbalist born in the past three hundred years. Energy wise he seems alert and responsive.

History: He was born to a criminal king-pin and mafia family His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently he has begun working with bootleggers and crooks.

Motivation: He'd like to take his coworkers down a peg; and retire the richest man in the west

Ideals: Professionalism, Entrepeneur. Bonds: Job, Criminal record, Religious. Occupation: Herbalist

Voice: Posh accent

Attributes [hide]

Ralf Alston, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)14 (+2) 14 (+2)16 (+3)
Skills Animal Handling +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Abyssal, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Red spinel (110 gp). Black pearl (300 gp).


Social Check DCs


Gomory Woods, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his rapier. His hair is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: He is calm most of the time but flees social interaction. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. He hasn't been sleeping well lately.

Motivation: Nothing but the best is good enough for him.

Flaws: Shy, Impulsive, Disease. Bonds: Attractive. Occupation: Engraver

Voice: Spits words with contempt

Attributes [hide]

Gomory Woods, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gunter Marlee, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a tight fitting tan shirt and pants. He is an epitome of beauty. His blonde hair is drawn into a tight pony tail with a clover scrunchie. His eyes are violet and catlike.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Philantrophist. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Religious. Occupation: Mayor

Voice: Slurs words

Attributes [hide]

Gunter Marlee, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)11 (+0) 11 (+0)9 (-1)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 8000 cp.


Social Check DCs

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