Hugh Kendall, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He dresses well, wearing red shirts, loose pants, and blazers most of the time. His blonde hair is slicked back into a classic pompadour. He wears a mask on his face.
Personality: Hugh is depressed about a lot of things. He tends to be a nihilist. When he's not drinking or sleeping the drinks off, he's doing music.
History: Hugh was born in the south. At a young age he loved to build and create. He has had some formal music training, and achieved minor success. He has never given up on his music dream.
Motivation: He loathes his own lifestyle; and wants to work out more often
Ideals: Athletic, Artistic, Persistence. Flaws: Depressed. Bonds: Attractive. Occupation: Jeweler
Voice: Stutters
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Patrick Alton, Male Human [Permalink]
Personal [hide]
Description: This man dresses like a well dressed Marshal does. He has a penchant for wearing a ring with an oversized jet on his right hand. His hair is brown, silky, and of moderate length. He is very pretty but has cold, dead eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Marshal for the past few years.
Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and expand his business
Flaws: Shy, Antagonistic. Bonds: Job, Rich, Attractive. Occupation: Marshal
Voice: pre-pubescent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp.
Ralf Lindsay, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is portly but not overly obese. He has a small bristly mustache and wavy black hair. His eyes are brown and beady.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born a particularly ugly child, much to the horror of his parents. There was a wharf not far from home where he often wandered off to fish. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Retire the richest man in the north; and he'd like to take his coworkers down a peg
Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Nature, Guardian. Occupation: Slave Trader
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 20 pp.
Ralf Jacobs, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems and is in decent physical shape. He wears his black hair up in a very large beehive style do. He has a dull look in his gray eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He served in the navy to pay for his family's outstanding loans. Ralf liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He loathes his own lifestyle; and money/treasure
Ideals: Professionalism, Gifted. Flaws: Depressed. Bonds: Rich, Military, Nature. Occupation: Sculptor
Voice: Mousy voice
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 17 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp.
Theodoric Acton, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He has a large white mantle and cape that has been intricately interwoven into his black robe. His whole body is exceptionally muscular. His moppish chestnut hair is in a traditional bowl cut. His half smiles and hazel eyes are beguiling and draw you in.
Personality: Theodoric speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also has developed a complete distrust of the Blacksmith profession.
History: He was raised in a white middle class family as the only child. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business; and balancing his hectic life and new doctor responsibilities is difficult
Ideals: Impeccable. Flaws: Mundane. Bonds: Immigrant, Attractive, Job. Occupation: Doctor
Voice: Voice breaks
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
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