Kyle Stansfield, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He has a slight overbite and is overall scrawny. His black hair is heavily combed to the right. He wears large thick round spectacles.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a bit of a xeno-phobe, disliking non-Humans.
History: Kyle lived on a farm with his father, near the main road leading to a nearby town. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to travel the world and help people.
Motivation: Find a way to reverse the transformation of his brother; and he uses money and sex appeal to get what he needs
Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Family, Rich. Occupation: Bounty Hunter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 15 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 10 (+0) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Draconic, Giant
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +4
Possessions: 600 gp. 1 Minor magic item.
Patrick Ryland, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His brown hair is still thick. His face is covered beneath a completely black helmet.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He has never given up on his dancing dream.
Motivation: To end his boredom; and to share knowledge with the world
Ideals: Artistic, Joker, Logical. Flaws: Insane. Occupation: Tanner
Voice: Strong lisp
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 7 (-2) | 15 (+2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 1400 sp.
Nicholas Spaulding, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Shepherd. He has a moderate pudge and is not very fit. His hair is blonde and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Nicholas was born with his father's beautiful face. He helped his father out around the business and became quite the natural. Recently the stress of being a Shepherd has made it difficult for him to sleep.
Motivation: To prove his worth to the world; and to get a good night's sleep
Ideals: Opinionated. Flaws: Insane, Insomniac, Impulsive. Bonds: Job, Attractive. Occupation: Shepherd
Voice: Sensual and smooth
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2200 sp. 1 Half-Plate. 1 Breastplate.
Norman Tatum, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses well, typically a more casual-formal manner. He has wavy silver hair. He is very pretty but has cold, dead eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born at the edge of vast desert. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to have a good time and be beloved; and he is wracked by social anxiety
Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Banker
Voice: Sensual and smooth
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 9 (-1) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Gnome
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Fire opal pendant on a fine gold chain (400 gp).
Nicholas Gracey, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he very much looks the part of a Performer. His brown hair is drawn into a tight pony tail with a skull scrunchie. He has several tiny amber earrings on each ear.
Personality: Abrasive and pushy, he has a hard time making friends. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born the only child of a wealthy merchant. His father had invested heavily in several trade routes and wanted him to inherit them. He has set out to sabotage the competition.
Motivation: Expand his business.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Attractive, Rich. Occupation: Performer
Voice: Sounds elderly
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 12 (+1) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
Possessions: 400 gp.
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