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NPC Generator

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Advanced [show]


Arnold Browning, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He keeps his long black hair kept up in a rat tail. He has a dull look in his brown eyes.

Personality: He is happy with his job as a Adventurer. He turns his eye from what people do, preferring to live and let live. He uses divination through singing.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Adventurer arts, while his father instructed him in etiquette, music and courtly manner. His homeland was ravaged by war and he spent much of his life rebuilding it. He inherited the family business which he has now maintained for 3 years.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Flaws: PTSD. Bonds: Attractive, Job, Rich. Occupation: Adventurer

Voice: Hollow voice

Attributes [hide]

Arnold Browning, Male Human Fighter 5
Medium (6'4") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)7 (-2) 16 (+3)13 (+1)
Skills History +1, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 500 gp.


Social Check DCs


William Milton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a lot of dark rich colors, with gold accents. He is an epitome of beauty. His tied-back hair is red. He has blue eyes.

Personality: He snorts whenever he laughs or is feeling confident. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a forest tribe. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Extrovert. Bonds: Attractive, Nature, Family, Job. Occupation: Courier

Voice: Loud with bravado

Attributes [hide]

William Milton, Male Human Fighter 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)11 (+0) 9 (-1)11 (+0)
Skills Arcana +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Patrick Elton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is lengthy and is close to two feet long. His violet eyes dart from person to person to random spaces in the air.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his mother's forge. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Passionate. Flaws: Disease. Bonds: Attractive, Job. Occupation: Assassin

Voice: Speaks fast with a slight lisp

Attributes [hide]

Patrick Elton, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)12 (+1) 8 (-1)11 (+0)
Skills Acrobatics +2, Performance +2
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Alexandre Sharps, Male Human [Permalink]

Personal [hide]

Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and sports empty pouches on his belt. His moppish golden hair is in a traditional bowl cut. His violet eyes dart from person to person.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Gifted from a young age, Alexandre studied abroad. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Days after completing his studies, news broke out that his hometown was attacked by brigands. Alexandre was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many brigands want him driven away

Ideals: Justice, Gifted. Bonds: Enemies, Family. Occupation: Layabout

Voice: Prounounces S like Z

Attributes [hide]

Alexandre Sharps, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)7 (-2) 16 (+3)18 (+4)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 41000 sp. Silver-plated steel longsword with jet jewel in hilt (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Gold and topaz bottle stopper cork (300 gp).


Social Check DCs


Adam Shelby, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A strong sense of loyalty to Human people; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Flaws: Antagonistic, Racist. Bonds: Adventurer, Religious. Occupation: Tanner

Voice: Pronounces O like U

Attributes [hide]

Adam Shelby, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)16 (+3) 8 (-1)10 (+0)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Infernal, Terran, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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