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NPC Generator

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Advanced [show]


Adelard Blankley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a red vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his red boots flare out at the collars. His red hair is long and unkept. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He will rave to anyone who will listen. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born into a rich family. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic, Justice. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Shoemaker

Voice: High pitched and raspy

Attributes [hide]

Adelard Blankley, Male Human Fighter 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)10 (+0) 13 (+1)11 (+0)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Trey Brixton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a grey armored body suit, with a simple tan line shooting up and back down. His silver hair is cut short. He has a dull look in his blue eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He plays an instrument quite well.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Brewer arts, while his father instructed him in etiquette, music and courtly manner. He has had some formal music training, and achieved minor success. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Athletic, Artistic. Bonds: Guardian, Rich. Occupation: Brewer

Voice: Boston accent

Attributes [hide]

Trey Brixton, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)15 (+2) 10 (+0)15 (+2)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2800 sp.


Social Check DCs


Solomon Acton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has styled his silver hair well, parting it to the left. His skin is flawless and his brown eyes scan people very quickly.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised in a desert tribe. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Solomon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Solomon. He used his abilities to trick people and travel the world for free.

Motivation: Meet up once more with his childhood friend; and seeks redemption

Flaws: Antagonistic. Bonds: Attractive, Job, Nature, Criminal record, Adventurer. Occupation: Fortune-teller

Voice: Raspy

Attributes [hide]

Solomon Acton, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 10 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 4 (-3)13 (+1) 13 (+1)13 (+1)
Skills Religion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Finely wrought small gold bracelet (60 gp). Fire opal pendant on a fine gold chain (600 gp). 1 Minor magic item.


Social Check DCs


Shane Blakely, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears dark leathers with embroidery. His brown hair is heavily combed to the left. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Shane is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with his god.

History: He was born in the south, but his parents moved at a very young age to the north. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and he is compelled to act according to his religious beliefs

Ideals: Extrovert. Bonds: Religious, Immigrant, Adventurer. Occupation: Performer

Voice: Soft and melodious

Attributes [hide]

Shane Blakely, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 13 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 3 (-4)10 (+0) 11 (+0)13 (+1)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gerard Clayden, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is bristling with hidden weapons, mostly greataxes and hammers. He has no hair. He wears an eyepatch.

Personality: Stoic and calm, he prefers to meditate than take action. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Criminal record, Has a crush. Occupation: Performer

Voice: Cold and demanding tone

Attributes [hide]

Gerard Clayden, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)18 (+4) 15 (+2)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Draconic, Celestial, Halfling, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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