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NPC Generator

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Advanced [show]


Kyle Compton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a tan poncho over his likewise colored trousers and shirt, and he perpetually has his monstrous two handed axe ready. His hair, while still mostly red, has prominent grey streaks. His eyes are gray and he is always smoking a pipe.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has achieved small success as a Marshal.

Motivation: Further expansion of business; and a strong sense of loyalty to human people

Ideals: Fighting, Optimist. Flaws: Racist. Bonds: Job, Military. Occupation: Marshal

Voice: French accent

Attributes [hide]

Kyle Compton, Male Human Fighter 5
Medium (6'2") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)11 (+0) 17 (+3)12 (+1)
Skills History +3, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp. Black pearl (600 gp). Sardonyx (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Budd, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he usually wears his green robe and has his longbow always slung over his shoulder. He has no hair. His blue eyes lackadaisically let the world flow into them.

Personality: Prone to second guessing himself, he comes off as nervous. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of a Scribe, who enjoyed hunting, Gilbert was taken on many hunting expeditions. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he is wracked by social anxiety

Flaws: Ugly, Shy, Impulsive. Bonds: Nature, Religious. Occupation: Interpreter

Voice: Hollow voice

Attributes [hide]

Gilbert Budd, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)16 (+3) 12 (+1)10 (+0)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 11
Languages Common, Goblin, Auran, Druidic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp. Amethyst (120 gp). Brown-green garnet (120 gp).


Social Check DCs


Diggory Clinton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair is styled in orderly dreadlocks. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has all his life been fascinated with painting.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Diggory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Disease. Bonds: Adventurer, Rich. Occupation: Barrister

Voice: Sounds elderly

Attributes [hide]

Diggory Clinton, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 13 (+1)10 (+0) 7 (-2)6 (-2)
Skills Arcana +2, Performance +0
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4

Possessions: 500 gp. Solid gold idol (300 gp). Sapphire pendant on gold chain (1000 gp). 1 Minor magic item.


Social Check DCs


Gerald Marlowe, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair, while still mostly chestnut, has prominent grey streaks. His violet eyes dart from person to person to random spaces in the air.

Personality: A deeply religious man he believes everything happens for a reason. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the west, but his parents moved at a very young age to the north. His first spouse was a Apothecary, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: To reunite with his absent father.

Ideals: Justice. Bonds: Religious, Immigrant, Family. Occupation: Spy

Voice: Soothing and warm

Attributes [hide]

Gerald Marlowe, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)15 (+2) 13 (+1)13 (+1)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Undercommon, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 18000 cp. 1 Silk rope. 1 Hourglass. 1 Silk rope.


Social Check DCs


Don Burton, Male Human [Permalink]

Personal [hide]

Description: This western man wears clothing that is held on in multiple layers but all of it is in poor condition. His clothes are grease stained in places. With a patchy brown beard and wild brown hair. This blue eyed westerner is not easily forgotten.

Personality: He likes to make people angry or surprised. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To be a Fletcher again; and he is unsatisfied with his job

Flaws: Antagonistic. Bonds: Poor, Immigrant, Family, Job. Occupation: Marshal

Voice: Jittery and nervous

Attributes [hide]

Don Burton, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)14 (+2) 9 (-1)12 (+1)
Skills Deception +3, Survival +1
Senses Passive Perception 9
Languages Common, Abyssal, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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