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NPC Generator

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Advanced [show]


Justin Walcott, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His white hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He invites people to come help in his community garden.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to travel the world and help people.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Disciplined, Philantrophist. Bonds: Religious, Mentor. Occupation: Miner

Voice: Sounds elderly

Attributes [hide]

Justin Walcott, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)10 (+0) 13 (+1)6 (-2)
Skills Athletics +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Brown-green garnet (60 gp). Jade (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theodoric Garfield, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a robe, a symbol of death around his neck, and a hand crossbow on his belt. His brown hair is still thick. His violet eyes have a joyful gleam in them most of the time.

Personality: He is overprotective of those who hire his services. He does not trust anyone and sleeps with one eye open.

History: From birth he was tutored by a cruel and relentless mentor. His father had invested heavily in several trade routes and wanted him to inherit them. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Guardian, Mentor. Occupation: Blacksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Theodoric Garfield, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 7
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 11 (+0)16 (+3) 13 (+1)16 (+3)
Skills Arcana +5
Senses Passive Perception 11
Languages Common, Goblin, Terran, Dwarven
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1

Possessions: 4000 cp. 1 Minor magic item.


Social Check DCs


Kyle Nibley, Male Human [Permalink]

Personal [hide]

Description: A 6'2" northern man, he dresses in collared shirts and wears a proper scarf over his head. His red hair is styled in orderly dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with finding treasure.

History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes; and he wants to meet his childhood hero

Ideals: Impeccable. Bonds: Attractive, Adventurer, Rich, Nature. Occupation: Carpenter

Voice: Smoker's lung

Attributes [hide]

Kyle Nibley, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)15 (+2) 13 (+1)10 (+0)
Skills Deception +2, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Thomas Langley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and has a large white mantle and cape that has been intricately interwoven into his black robe. His golden hair is drawn into a tight pony tail with a cross scrunchie. His thin eyebrows rest above his beady amber eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions.

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Immigrant, Religious. Occupation: Adventurer

Voice: Speaks with squeezed throat

Attributes [hide]

Thomas Langley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)6 (-2) 16 (+3)7 (-2)
Skills Sleight of Hand +4, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Cory Graham, Male Human [Permalink]

Personal [hide]

Description: He wears tan trousers with black and green striped suspenders. He wears various colorful collared shirts. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has no hair. His eyes are amber and catlike.

Personality: He never swears and excessively uses polite adverbs when speaking. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Cory is combative with any and all who dare try his patience in the slightest.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Optimist, Justice. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Sage

Voice: Dutch accent

Attributes [hide]

Cory Graham, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)12 (+1) 10 (+0)18 (+4)
Skills Insight +2, Performance +6
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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