Gomory Dryden, Male Human [Permalink]
Personal [hide]
Description: He has a large brown mantle and cape that has been intricately interwoven into his tan robe. He wears his black hair down. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He will rave to anyone who will listen. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born in a small mountains village. When Gomory reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Addict, Insane, Secretive. Bonds: Nature, Military. Occupation: Scribe
Voice: Old Prospector
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Dwarven, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2100 sp.
Chad Gyula, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He very much looks the part of a Brewer. He has moderate length chestnut hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born a particularly ugly child, much to the horror of his parents. He dropped out of school before completing his studies. He has achieved small success as a Brewer.
Motivation: Balancing his hectic life and new Brewer responsibilities is difficult.
Ideals: Logical. Flaws: Ugly, Antagonistic, Shy. Bonds: Job. Occupation: Brewer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp.
Roger Langdon, Male Human [Permalink]
Personal [hide]
Description: 5'10" and lanky with angular features, he is an attractive figure. He wears a weathered and beat up set of banded mail beneath an oversized green coat. His hair is short and black. He is baby faced.
Personality: Aggressive, abrasive, and angry, Roger embodies much of what other species detest in the Humans. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Seeks redemption; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Priest
Voice: Pronounces O like U
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 9 (-1) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Giant, Goblin
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
Possessions: 200 gp.
Aldous Abram, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears baggy black pantaloons and a blue scarf. His black hair is kept up in a ponytail inside a deerstalker hat. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sculptor arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: He is wracked by social anxiety; and to reunite with his absent mother
Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Rich, Family. Occupation: Sculptor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 400 gp.
Guy Nash, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a blue cloak and cross-gartered black stockings. His auburn hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his father's forge. He now travels the world, in search of power and loot.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Flaws: Ugly, Insomniac. Bonds: Job, Has a crush, Adventurer. Occupation: Doctor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 7 (-2) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Rock crystal (50 gp). Alexandrite (400 gp).
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