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Advanced [show]


Ernest Carlisle, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'3" and dresses in grey turtlenecks beneath a white coat with black slacks. He has dyed his greying brown hair a little too much giving a sharp brown color. He has a dull look in his amber eyes.

Personality: He speaks before he thinks and is too direct. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a criminal king-pin and mafia family His father had invested heavily in several trade routes and wanted him to inherit them. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants to get laid; and to prove his worth to the world

Flaws: Impulsive, Secretive. Bonds: Rich, Criminal record, Has a crush. Occupation: Performer

Voice: Gruff and masculine

Attributes [hide]

Ernest Carlisle, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 14 (+2)16 (+3)
Skills Acrobatics +5, Deception +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5

Possessions: 300 gp.


Social Check DCs


Jocelyn Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a grey shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His black hair is heavily combed to the left. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does not believe in violence as a means to an end. He is a dedicated Glassblower but believes his peers are too gung-ho.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Jocelyn took refuge in the large cave and found the beat up ceremonial dagger and armor he uses now. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Attractive, Slave, Nature. Occupation: Glassblower

Voice: Creaky witch voice

Attributes [hide]

Jocelyn Wedgwood, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)9 (-1) 9 (-1)14 (+2)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp. Citrine (80 gp). Tiger eye turquoise (16 gp). 4 Tanglefoot bags.


Social Check DCs


Chad Cason, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears very tight pants and wife beaters, though occasionally he sports a grey coat and is in decent physical shape. His chestnut hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is business-like. He takes instructions and follows them to the letter. He misses his home and complains about the freezing weather, even in summer.

History: When he was but 3 years old his parents immigrated from the west. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He ran away from his former home and has been making his living as a Sellsword for the past few years.

Motivation: Further expansion of business.

Ideals: Professionalism, Gifted. Flaws: Insomniac. Bonds: Immigrant, Job. Occupation: Sellsword

Voice: Hollow voice

Attributes [hide]

Chad Cason, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)10 (+0) 6 (-2)8 (-1)
Skills Acrobatics +2, Persuasion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Dustin Hayden, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in an above average manner. His hair is black and very short. He wears crescent spectacles with a black brim.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He works hard and plays hard.

History: He got into the Navigator business at a young age. A gifted student he started as a Soapmaker, but he got bored and became a Navigator. He now owns his own business.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Insane, Hedonist. Bonds: Attractive, Job. Occupation: Navigator

Voice: Speaks with lips pursed

Attributes [hide]

Dustin Hayden, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 37000 sp. Malachite (6 gp). Alexandrite (600 gp). Zircon (70 gp). Moonstone (70 gp). 1 Minor magic item.


Social Check DCs


Alexandre Tatum, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a large black jacket. His hair is short and auburn. His eyes are brown and beady.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Alexandre hails from a village terrorized by illithids. His homeland was ravaged by war and he spent much of his life rebuilding it. Days after completing his studies, news broke out that his hometown was attacked by illithids. Alexandre was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Many illithids want him driven away; and revenge

Ideals: Athletic, Disciplined. Flaws: Ugly, PTSD. Bonds: Job, Enemies. Occupation: Fortune-teller

Voice: Hollow voice

Attributes [hide]

Alexandre Tatum, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)11 (+0) 16 (+3)12 (+1)
Skills History +2, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Smokesticks. 4 Antitoxin.


Social Check DCs

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