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Advanced [show]


Lewis Graeme, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tight fitting clothing which further accentuates his frame. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: He is fixated on the number 80. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is an amazing painter.

History: Lewis was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted martial powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Poor, Religious. Occupation: Carter

Voice: Excited and jittery

Attributes [hide]

Lewis Graeme, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 800 sp. Freshwater pearl (8 gp). Moss agate (8 gp). Jasper (30 gp). 1 Breastplate. 1 Half-Plate.


Social Check DCs


Dean Brownrigg, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man wears many layers of old clothing at all times. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling violet eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born in the west, but his parents moved at a very young age to the south. Dean was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dean decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He's since become an addict/alcoholic.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Disciplined. Flaws: Ugly, Addict. Bonds: Poor, Criminal record, Immigrant. Occupation: Assassin

Voice: Smooth and feminine

Attributes [hide]

Dean Brownrigg, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)11 (+0) 13 (+1)11 (+0)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs


Wymar Brandon, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He has a long silver beard with little hanging trinkets. His eyes are likewise green.

Personality: Wymar is depressed about a lot of things. He tends to be a nihilist. He plays an instrument quite well.

History: He was born in the east. A gifted student he started as a Dilettante, but he got bored and became a Masseuse. He struck the Masseuse job and began his own company from there.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Depressed. Bonds: Immigrant, Job. Occupation: Masseuse

Voice: Complex vocabulary, royal

Attributes [hide]

Wymar Brandon, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)12 (+1) 14 (+2)11 (+0)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 50 pp.


Social Check DCs


Don Badger, Male Human [Permalink]

Personal [hide]

Description: He typically wears violet cloth garments or leather armor, and he perpetually has his kukri ready. His chestnut hair is cut short. His violet eyes are passionate and lively.

Personality: He is extraordinarily eccentric. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Knight, but he was a colossal failure. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Fighting, Entrepeneur, Gifted. Flaws: Insane. Bonds: Job. Occupation: Unemployed

Voice: Smoker's lung

Attributes [hide]

Don Badger, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 10 (+0)15 (+2) 16 (+3)12 (+1)
Skills Insight +5, Investigation +4
Senses Passive Perception 13
Languages Common, Gnoll, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 200 gp.


Social Check DCs


Miles Emsworth, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His hair is short and silver. His blue eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily eccentric. He always tries to repair and not replace. It was this mentality that drove him into the Brewer business.

History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has a rivalry with the Church that dominates his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Persistence. Flaws: Insane, Disease. Bonds: Attractive, Criminal record, Religious. Occupation: Brewer

Voice: Indian accent

Attributes [hide]

Miles Emsworth, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 6 (-2)17 (+3) 14 (+2)11 (+0)
Skills Athletics +2, Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Giant, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +4

Possessions: 6000 cp.


Social Check DCs

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