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Advanced [show]


Alex Wade, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair, when down, is lengthy. His green eyes are passionate and lively.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born at the edge of vast mountains. His mother was a soldier and died while he was still young. Alex was left his mother's suit of armor and trained in its use and care. He now mingles about in high society.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Flaws: Antagonistic. Bonds: Rich, Family, Nature, Military. Occupation: Beggar

Voice: Mumbles to self between sentences

Attributes [hide]

Alex Wade, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)15 (+2) 11 (+0)10 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Druidic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 50 pp. 1 Thunderstones. 4 Tanglefoot bags.


Social Check DCs


Shane Hackney, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a black cloak and cross-gartered pastel stockings, marred by chocolates. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born into a rich family. His mother was a soldier and died while he was still young. Shane was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Joker, Justice. Flaws: Ugly. Bonds: Rich, Military. Occupation: Carpenter

Voice: Hard of hearing, loud

Attributes [hide]

Shane Hackney, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)12 (+1) 14 (+2)9 (-1)
Skills Acrobatics +3, Performance +1
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Red garnet (70 gp). 1 Disguise kit. 1 Superior lock. 1 Disguise kit.


Social Check DCs


Diggory Everly, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally shirtless and showing off his tattooed chest. His head has been shaved. His thin eyebrows rest above his beady brown eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. Days after completing his studies, news broke out that his hometown was attacked by brigands. Diggory was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Wants to raise his children well; and to reunite with his absent father

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Enemies, Family. Occupation: Hunter

Voice: Scandinavian accent

Attributes [hide]

Diggory Everly, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)9 (-1) 16 (+3)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 22000 cp. Rhodochrosite (14 gp). Blue sapphire (1000 gp). 1 Minor magic item.


Social Check DCs


Godfrey Graeme, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has shaved his head bald. His eyes, though not visible through his cowl, are brown.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He pushes his goals aggressively. He is also a coward if confronted.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Flaws: Shy, Fearful. Bonds: Attractive, Poor, Nature. Occupation: Layabout

Voice: Aggressive tone

Attributes [hide]

Godfrey Graeme, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 12 (+1)8 (-1) 16 (+3)17 (+3)
Skills Persuasion +5, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2

Possessions: 100 gp.


Social Check DCs


Gerald Adley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears silk and lounges about seductively. He wears a feathered hat to cover his moderate length golden hair. His eyes are green and he is always smoking a pipe.

Personality: He exudes charisma. He is a tour de force of persuasion. He would rather hide behind his crafts than deal with other people.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He went to a religious school and was inspired by the priests there in charitable deeds. He has never given up on his painting dream.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Rich, Religious. Occupation: Dyer

Voice: Smoker's lung

Attributes [hide]

Gerald Adley, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)16 (+3) 16 (+3)11 (+0)
Skills Arcana +5, Medicine +5
Senses Passive Perception 13
Languages Common, Infernal, Ignan, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. Rose (80 gp). Azurite (16 gp). 1 Silk rope. 1 Superior lock. 1 Disguise kit. 1 Spyglass.


Social Check DCs

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