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NPC Generator

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Advanced [show]


Theodoric Wharton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a silver handlebar mustache and slicked back silver hair. His eyes, though not visible through his cowl, are green.

Personality: Overbrimming with self-confidence, Theodoric isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Fletcher like his mother before him.

Motivation: To unite with his sister; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Impulsive. Bonds: Rich, Job, Family. Occupation: Fletcher

Voice: Farmer accent

Attributes [hide]

Theodoric Wharton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)10 (+0) 16 (+3)16 (+3)
Skills Nature +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Frederick Benson, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He dresses in blue turtlenecks beneath a green coat with black slacks. His long red hair reaches down to his waist. His eyes are a pleasant green.

Personality: He is overprotective of those who hire his services. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Frederick was born the youngest of three triplets. Frederick was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Frederick decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To protect his home; and to prove his worth to the world

Flaws: Impulsive. Bonds: Guardian, Enemies, Family, Criminal record. Occupation: Farmer

Voice: Shortens vowels

Attributes [hide]

Frederick Benson, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)9 (-1) 12 (+1)11 (+0)
Skills History +1, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 11000 cp.


Social Check DCs


Bertram Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears a simple brown robe with blue stripes complete with hood. He carries with him a set of shortbows on his belt, each one with a aquamarine on the hilt. His white hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has achieved small success as a Apothecary.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Slave. Occupation: Apothecary

Voice: Eastern European accent

Attributes [hide]

Bertram Hallewell, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)15 (+2) 14 (+2)16 (+3)
Skills Investigation +4, Stealth +1
Senses Passive Perception 12
Languages Common, Auran, Celestial
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gerard Bradley, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair is thinning but still full. His fierce violet eyes like to dwell on things.

Personality: He is overprotective of those who hire his services. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gerard was raised in a hard working conservative environment. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He ran away from his former home and has been making his living as a Junk Dealer for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Impeccable. Flaws: Ugly. Bonds: Guardian, Adventurer, Job. Occupation: Junk Dealer

Voice: French accent

Attributes [hide]

Gerard Bradley, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)11 (+0) 14 (+2)14 (+2)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Diggory Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears tattered old clothes. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in a small forest village. Over the years he perfected his riding and shooting skills. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Nature, Family. Occupation: Guard

Voice: Voice breaks

Attributes [hide]

Diggory Beckwith, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)5 (-3) 13 (+1)17 (+3)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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