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NPC Generator

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Advanced [show]


Gunter Holton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male has the majority of his body covered in plate. He is tall, broad shouldered and powerfully built. His long black hair is drawn into a two foot long braid. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is happy with his job as a Cartwright. He turns his eye from what people do, preferring to live and let live. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born in the west his family was never financially stable. Like his mother and his sister before him, after school he went straight into learning to become a Cartwright. He's also a talented Shipwright, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Flaws: Addict. Bonds: Job, Immigrant, Poor. Occupation: Cartwright

Voice: Thin and wheezing

Attributes [hide]

Gunter Holton, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)11 (+0) 8 (-1)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Anthony Lindsey, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries with him a set of rapiers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair is short and brown. His otherwise smooth face is marked with small tiny scars.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anthony fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: Military. Occupation: Banker

Voice: Sighs a lot, exhausted

Attributes [hide]

Anthony Lindsey, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 15 (+2)18 (+4)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. Violet garnet (300 gp). Obsidian (9 gp).


Social Check DCs


Gunter Ramsay, Male Human [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep blue leather and dull green iron scale mail. He has a penchant for wearing a ring with an oversized jet on his left hand. His golden hair is cut jaggedly and amateurishly. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a massive crush on the younger sibling of the Assassin who has hired him part-time. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother had invested heavily in several trade routes and wanted him to inherit them. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bellfounder. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC; and he would like to get married and retire

Ideals: Fighting. Flaws: Fearful. Bonds: Rich, Has a crush, Slave. Occupation: Assassin

Voice: pre-pubescent

Attributes [hide]

Gunter Ramsay, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)12 (+1) 7 (-2)15 (+2)
Skills Insight +0, Perception +0
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Norman Hallewell, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses well, typically a more casual-formal manner. He wears a broad hat to cover his moderate length auburn hair. His half smiles and blue eyes are beguiling and draw you in.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: When he was but 6 years old his parents immigrated from the east. Through the years after Norman was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Norman's father didn't care for him much, and the feeling was mutual. He left for the east, certain he would find work there.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Nature, Immigrant. Occupation: Barber

Voice: Speaks through clenched teeth

Attributes [hide]

Norman Hallewell, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)6 (-2) 15 (+2)12 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Alexandre Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He carries a battered sickle and tarnished greatsword as well. He has done his best to style his silver hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the east to a Bowyer, Alexandre learned a great deal about his mother's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He then took over the family business and is one of the better Bowyer for hire.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting. Flaws: Forgetful. Bonds: Attractive, Nature, Job. Occupation: Bowyer

Voice: Speaks like tongue is numb

Attributes [hide]

Alexandre Beitz, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)9 (-1) 12 (+1)11 (+0)
Skills Persuasion +2, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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