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NPC Generator

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Advanced [show]


Trey Branson, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears professional attire. He keeps his black hair in a flapper bob. His eyes are amber and catlike.

Personality: He is happy with his job as a Layabout. He turns his eye from what people do, preferring to live and let live. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born several months after his mother was called into army service. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Further expansion of business.

Bonds: Attractive, Job, Religious, Military, Criminal record. Occupation: Layabout

Voice: Jittery and nervous

Attributes [hide]

Trey Branson, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)15 (+2) 15 (+2)14 (+2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 7000 cp.


Social Check DCs


Wymar Kent, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears pastel painted combat armor at almost all times. His hair is brown, silky, and of moderate length. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a habit of throwing himself into exceedingly dangerous situations.

History: Wymar was born with his father's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Shipwright job and began his own company from there.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Shipwright

Voice: Speaks with lips pursed

Attributes [hide]

Wymar Kent, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)7 (-2) 14 (+2)15 (+2)
Skills Perception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. Chrysoprase (80 gp). Smoky quartz (80 gp). Aquamarine (200 gp). 1 Darkwood Buckler. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Kyle Nash, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his silver hair up in a very large beehive style do. His fair skin shows little sign of his aristocratic breeding.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of southern immigrants he idolized his father. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers.

Ideals: Philantrophist, Gifted. Bonds: Attractive, Family, Immigrant. Occupation: Jeweler

Voice: Indian accent

Attributes [hide]

Kyle Nash, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)12 (+1) 14 (+2)16 (+3)
Skills Intimidation +5, Medicine +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 16000 cp. 1 Minor magic item.


Social Check DCs


Trym Livingstone, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses well, typically a more casual-formal manner. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes are brown.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the west to a Roofer, Trym learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Roofer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted from career to career and currently works as a Roofer.

Motivation: He's repulsed by the PC.

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Job, Poor. Occupation: Roofer

Voice: Stutters

Attributes [hide]

Trym Livingstone, Male Human Fighter 4
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)11 (+0) 14 (+2)18 (+4)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Miles Emsworth, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His red hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Flaws: Ugly, Insane, Antagonistic. Bonds: Enemies. Occupation: Stableman

Voice: Jittery and nervous

Attributes [hide]

Miles Emsworth, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)11 (+0) 16 (+3)7 (-2)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Golden pearl (90 gp).


Social Check DCs

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