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Chad Hastings, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has styled his red hair well, parting it to the right. He tend to wears goggles to shield his eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Chad enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has achieved small success as a Masseuse.

Motivation: Regain custody of his son; and balancing his hectic life and new masseuse responsibilities is difficult

Ideals: Impeccable. Flaws: Antagonistic, Hedonist. Bonds: Job, Family. Occupation: Masseuse

Voice: Spits words with contempt

Attributes [hide]

Chad Hastings, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)14 (+2) 15 (+2)9 (-1)
Skills Athletics +3, Performance +1
Senses Passive Perception 12
Languages Common, Aquan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Roger Westcott, Male Human [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively. He has a penchant for wearing a ring with an oversized ruby on his left hand. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Money/treasure.

Bonds: Attractive, Rich, Adventurer, Military, Immigrant. Occupation: Roofer

Voice: Switch between two voices

Attributes [hide]

Roger Westcott, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)9 (-1) 12 (+1)15 (+2)
Skills Animal Handling +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 30 pp. Silver-plated steel longsword with jet jewel in hilt (800 gp). 2 Holy water.


Social Check DCs


Gilbert Emsworth, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his black hair up. His gray eyes lackadaisically let the world flow into them.

Personality: Prone to second guessing himself, he comes off as nervous. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Gilbert has worked very hard to control his curse. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to work out more often; and an old rival family wants him found

Ideals: Athletic, Entrepeneur. Flaws: Shy, Disease. Bonds: Poor. Occupation: Jeweler

Voice: Pirate accent

Attributes [hide]

Gilbert Emsworth, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)4 (-3) 16 (+3)11 (+0)
Skills Acrobatics +2, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 1900 sp. Amethyst (120 gp). Sard (60 gp).


Social Check DCs


Odo Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is wearing a long, black cloak. Beneath his clothing is a huge mess of scar tissue. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are hazel and he is always smoking a pipe.

Personality: Confrontational and typically high on some drug or another. Odo is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. While studying, he fell in love. They married and had a daughter. Due to his spouse's obsession with being a Bather they were divorced and he won custody of their daughter. He worked as a Weaver, and he later adopted a second daughter.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Addict, Mundane. Bonds: Slave, Family, In love. Occupation: Weaver

Voice: Irish accent

Attributes [hide]

Odo Tewksbury, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)14 (+2) 6 (-2)10 (+0)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Giant, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2600 sp.


Social Check DCs


Gomory Weld, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fighting clothing, which leaves very little to the imagination. His silver hair, when down, is lengthy. His eyes are a pleasant brown.

Personality: Gomory is depressed about a lot of things. He tends to be a nihilist. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gifted from a young age, Gomory studied abroad. He helped his mother out around the business and became quite the natural. He struck the Miller job and began his own company from there.

Motivation: He feels kind of lost in life; and he is unsatisfied with his job

Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Adventurer, Job. Occupation: Miller

Voice: Voice breaks

Attributes [hide]

Gomory Weld, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)13 (+1) 17 (+3)13 (+1)
Skills Intimidation +3, Perception +5
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 47000 sp.


Social Check DCs

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