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NPC Generator

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Advanced [show]


Alex Myerscough, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear white clothing when he does not wear armor. He is muscular with a powerful set of arms. His hair is greying and his face has many wrinkles. His half smiles and amber eyes are beguiling and draw you in.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Priest.

Motivation: He is greedy; and someone believes him a fraud

Flaws: Cynical, Impulsive. Bonds: Attractive, Rich, Job, Enemies. Occupation: Priest

Voice: Slurs words

Attributes [hide]

Alex Myerscough, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 10 (+0)10 (+0)
Skills Acrobatics +4, History +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Thomas Atherton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears skinny pants and wears a grey and black robe with the hood down, marred by sweets. His blonde hair is heavily combed to the left. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Thomas grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Adventurer, Family. Occupation: Mercenary

Voice: Laughs frequently while speaking

Attributes [hide]

Thomas Atherton, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)16 (+3) 15 (+2)11 (+0)
Skills Persuasion +2, Survival +4
Senses Passive Perception 12
Languages Common, Ignan, Infernal, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2300 sp. 2 Thunderstones.


Social Check DCs


Tim Snape, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. He carries with him a set of sais on his belt, each one with a topaz on the hilt. He wears a Stetson hat to hide his balding. His eyes, though not visible through his cowl, are blue.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His religion dominates his actions.

Ideals: Fighting. Flaws: Fearful. Bonds: Rich, Job, Religious. Occupation: Map Maker

Voice: High pitched and raspy

Attributes [hide]

Tim Snape, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)16 (+3) 17 (+3)9 (-1)
Skills Acrobatics +2, Performance +1
Senses Passive Perception 13
Languages Common, Aquan, Goblin, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Theodoric Richie, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a long, black, dusty cloak. His hair is golden, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: His tongue was cut out and he uses sign language. He takes great joy in being the best Engraver in town.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Find a way to reverse the transformation of his brother; and balancing his hectic life and new engraver responsibilities is difficult

Flaws: Disease. Bonds: Attractive, Job, Religious, Criminal record, Family. Occupation: Engraver

Voice: Thin and wheezing

Attributes [hide]

Theodoric Richie, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 9 (-1)16 (+3)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Auran, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Patrick Davenport, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fitting clothing which further accentuates his frame. His golden hair is heavily combed to the right. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Find a way to reverse the transformation of his brother; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Greedy, Disease. Bonds: Attractive, Adventurer, Family. Occupation: Locksmith

Voice: Booming voice

Attributes [hide]

Patrick Davenport, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Celestial, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Smoky quartz (30 gp). Aquamarine (200 gp).


Social Check DCs

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