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NPC Generator

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Advanced [show]


Roger Southey, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is unkempt and raggedy. This brown eyed westerner is not easily forgotten.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born the only child of a wealthy merchant. His childhood dream was to be a Glassblower, but he was a colossal failure. He ran away from his former home and has been making his living as a Banker for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Entrepeneur, Optimist. Flaws: Ugly. Bonds: Poor, Job. Occupation: Banker

Voice: American accent

Attributes [hide]

Roger Southey, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)14 (+2) 10 (+0)12 (+1)
Skills Animal Handling +2, Investigation +4
Senses Passive Perception 10
Languages Common, Ignan, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 3100 sp. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Raymond Darby, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this northern man is generally well dressed albeit a few years behind the times. His auburn hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He can't help but pocket interesting objects he comes across

History: The child of northern immigrants he idolized his father. He moved out south to avoid the crime he committed. He left for the north, certain he would find work there.

Motivation: A rival would like him out of the picture.

Ideals: Athletic, Philantrophist. Bonds: Attractive, Criminal record, Immigrant. Occupation: Architect

Voice: Soft and melodious

Attributes [hide]

Raymond Darby, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)3 (-4) 10 (+0)17 (+3)
Skills Animal Handling +2, Nature -2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Roland Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries with him a set of whips, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He served in the navy to pay for his family's outstanding loans. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roland fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Gifted. Flaws: Terse. Bonds: Military. Occupation: Sellsword

Voice: Stutters

Attributes [hide]

Roland Birkenhead, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)12 (+1) 3 (-4)13 (+1)
Skills Deception +3, Medicine -2
Senses Passive Perception 6
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1300 sp.


Social Check DCs


Trey Dalton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His long silver hair is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He would rather hide behind his crafts than deal with other people.

History: Trey was born with his father's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Passionate, Artistic. Flaws: Shy. Bonds: Adventurer, Attractive. Occupation: Adventurer

Voice: Breathy voice

Attributes [hide]

Trey Dalton, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 4 (-3)13 (+1) 11 (+0)17 (+3)
Skills Nature +3, Stealth +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Manfred Royal, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a blue shirt with thin white vertical stripes and brown pants. He wears a top hat to cover his moderate length blonde hair. His eyes are hazel.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is lazy, self-centered, vain, and jealous.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He left for the west, certain he would find work there.

Motivation: Seeks redemption; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Secretive, Selfish. Bonds: Immigrant, Nature. Occupation: Locksmith

Voice: Sleepy voice

Attributes [hide]

Manfred Royal, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)13 (+1) 9 (-1)16 (+3)
Skills Athletics +2, Performance +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5

Possessions: 200 gp. Carnelian (40 gp). Violet garnet (200 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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