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Advanced [show]


Hunter Livingstone, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears long strands of ruby and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white hair is singed and shortened. His amber unseeing eyes seem to look past you.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Further he is a bit of a stoner and is frequently out of it.

History: He was born in the west, but his parents moved at a very young age to the south. A freak accident while working with his Priest mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Flaws: Ugly, Disease, Addict. Bonds: Rich, Immigrant. Occupation: Tailor

Voice: Cold and demanding tone

Attributes [hide]

Hunter Livingstone, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)9 (-1) 11 (+0)9 (-1)
Skills Persuasion +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2100 sp. Amethyst (110 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Kody Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears pastel painted combat armor at almost all times. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy red hair. He is baby faced.

Personality: He snorts whenever he laughs or is feeling confident. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Kody grew up listening to his father's many stories. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and find a way to reverse the transformation of his brother

Ideals: Extrovert. Bonds: Attractive, Adventurer, Family. Occupation: Dyer

Voice: Can't modulate volume

Attributes [hide]

Kody Halsey, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)13 (+1) 11 (+0)13 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2200 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Frederick Kendal, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is dressed in a clean blue cloak covering his clean studded leather. His auburn hair is lengthy and is close to two feet long. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not trust anyone and sleeps with one eye open.

History: He served in the navy to pay for his family's outstanding loans. He went to a religious school and was inspired by the priests there in charitable deeds. He hasn't been sleeping well lately.

Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions

Flaws: Ugly, Terse, Insomniac. Bonds: Military, Religious. Occupation: Tanner

Voice: Pirate accent

Attributes [hide]

Frederick Kendal, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)14 (+2) 5 (-3)17 (+3)
Skills Animal Handling -1, Arcana +4
Senses Passive Perception 7
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Iolite (30 gp).


Social Check DCs


Lance Northcott, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He carries a battered falchion and tarnished glaive as well. His brown hair is drawn into a tight pony tail with a clover scrunchie. He wears large thick round spectacles.

Personality: Confrontational and typically high on some drug or another. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Lance was born with his father's beautiful face. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his brother to traveling adventurers; and doesn't want to be a stableman and was forced into it by his family

Ideals: Fighting, Artistic. Flaws: Addict. Bonds: Attractive, Family. Occupation: Stableman

Voice: Speaks with squeezed throat

Attributes [hide]

Lance Northcott, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)8 (-1) 13 (+1)14 (+2)
Skills Arcana +1, Athletics +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 900 sp.


Social Check DCs


Roger Branson, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries with him a set of glaives on his belt, each one with a amber on the hilt. He wears his auburn hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not believe in violence as a means to an end. He is a dedicated Healer but believes his peers are too gung-ho.

History: He was born on a small isolated farm. His father was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Roger and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his absent father

Ideals: Fighting, Pacifist, Persistence. Flaws: Antagonistic. Bonds: Nature. Occupation: Healer

Voice: Soft and melodious

Attributes [hide]

Roger Branson, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)15 (+2) 9 (-1)14 (+2)
Skills History +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Abyssal, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. 1 Simple lock. 1 Silk rope.


Social Check DCs

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