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Advanced [show]


Bertram Wellington, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has brown hair. He has several tiny amethyst earrings on each ear.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Sold as a small child to a necromancer, Bertram was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Optimist, Justice. Bonds: Attractive, Rich, Mentor. Occupation: Miller

Voice: Pirate accent

Attributes [hide]

Bertram Wellington, Male Human Fighter 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)14 (+2) 7 (-2)13 (+1)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 8
Languages Common, Aquan, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Vance, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He has the majority of his body covered in plate. His golden hair is braided into rings. His fierce green eyes like to dwell on things.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a habit of throwing himself into exceedingly dangerous situations.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His martial abilities were realized during a raid on his village. He has never given up on his dancing dream.

Motivation: To prove his worth to the world; and expand his business

Ideals: Artistic, Gifted. Flaws: Impulsive. Bonds: Attractive. Occupation: Mayor

Voice: Forgets to breathe while speaking

Attributes [hide]

Trey Vance, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)14 (+2) 17 (+3)16 (+3)
Skills Perception +5, Performance +5
Senses Passive Perception 15
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 10 pp.


Social Check DCs


Justin Landon, Male Human [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a tan scarf. He carries with him a set of halberds, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His white hair is greying along the sides and has receded to reveal a widow's peak. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He plays an instrument quite well.

History: The child of a Bounty Hunter, who enjoyed hunting, Justin was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Fighting, Artistic. Bonds: Attractive, Adventurer, Nature. Occupation: Fisher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Justin Landon, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 18 (+4)11 (+0) 10 (+0)16 (+3)
Skills Intimidation +5, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 5000 cp. Citrine (20 gp).


Social Check DCs


Kody Moreno, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. With a patchy chestnut beard and wild chestnut hair. He has gleaming, smiling gray eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. As long as the job gets done he does not care how it got done.

History: He was raised in a forest tribe. Brilliant and gifted he never wanted to apply himself. Due to his spouse's obsession with being a Hunter they were divorced and he won custody of their daughter. He worked as a Marshal, and he later adopted a second daughter.

Motivation: An old rival family wants him found.

Ideals: Professionalism, Gifted. Bonds: Attractive, Family, Nature. Occupation: Marshal

Voice: Hard of hearing, loud

Attributes [hide]

Kody Moreno, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)15 (+2) 15 (+2)6 (-2)
Skills Persuasion +0, Religion +4
Senses Passive Perception 12
Languages Common, Ignan, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2900 sp. 1 Half-Plate. 1 Chain shirt. 1 Darkwood Buckler.


Social Check DCs


Manfred York, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He has a large grey mantle and cape that has been intricately interwoven into his tan robe. He wears a deerstalker hat to cover his moderate length white hair. He has violet eyes and a grey hat with a tan feather.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a ruthless business man, a trait he acquired from his father.

History: Manfred was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Doesn't want to be a Fletcher and was forced into it by his family.

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Poor, Family. Occupation: Fletcher

Voice: Posh accent

Attributes [hide]

Manfred York, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)12 (+1) 10 (+0)10 (+0)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2900 sp. Red garnet (150 gp). Azurite (14 gp).


Social Check DCs

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