Dustin Chatham, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He wears his red hair up. His hazel eyes have a joyful gleam in them most of the time.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. A few years later when the south was not economically sound they moved to his current location. He has never given up on his music dream.
Motivation: Wants to have a good time and be beloved; and to prove his worth to the world
Ideals: Optimist, Artistic. Flaws: Impulsive. Bonds: Immigrant. Occupation: Doctor
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan, Celestial, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 16000 cp.
Dustin Ramsay, Male Human [Permalink]
Personal [hide]
Description: Standing 5'10", this man wears a fancy green suit. His blonde hair is cut short with large spiked bangs in the front. His brown unseeing eyes seem to look past you.
Personality: Dustin is depressed about a lot of things. He tends to be a nihilist. He has a habit of throwing himself into exceedingly dangerous situations.
History: Dustin was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Barkeep.
Motivation: To be a Layabout again; and he loathes his own lifestyle
Flaws: Disease, Depressed, Impulsive. Bonds: Attractive, Job, Immigrant. Occupation: Barkeep
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp.
Tim Clapham, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing a long, pastel cloak. He wears his golden hair up in a very large beehive style do. His brown eyes peer out from beneath his feathered pastel hat.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Tim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born in the north. He struck it rich when he found rare goods in large quantities. He now owns his own business.
Motivation: He feels kind of lost in life; and balancing his hectic life and new shoemaker responsibilities is difficult
Flaws: Hedonist, Depressed. Bonds: Job, Immigrant, Rich. Occupation: Shoemaker
Voice: Scratchy, weak
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Auran, Goblin
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: Just what you see.
Bertram Quinton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair is styled in orderly dreadlocks. He has gleaming, smiling blue eyes.
Personality: Overbrimming with self-confidence, Bertram isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Gifted from a young age, Bertram studied abroad. After coming to the age of reason, Bertram took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was always very intelligent and has formed a secret society of specialists.
Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it
Ideals: Impeccable, Gifted. Flaws: Antagonistic, Secretive. Bonds: Rich, Military. Occupation: Hunter
Voice: Scottish accent
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 7 (-2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1400 sp. 1 Darkwood Shield.
Everard Whitby, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing a long, black, dusty cloak. He has a long black beard with little hanging trinkets. His violet eyes peer out from beneath his Stetson black hat.
Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Everard was born the youngest of three triplets. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Wants to work out more often; and find a way to reverse the transformation of his sister
Ideals: Fighting, Athletic. Bonds: Religious, Nature, Family, Immigrant. Occupation: Barrister
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
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