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NPC Generator

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Advanced [show]


Gomory Carlisle, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He has a long red beard with little hanging trinkets. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Gomory embodies much of what other species detest in the Humans. He is a bit of a xeno-phobe, disliking non-Humans.

History: He got into the Fisher business at a young age. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has drifted from career to career and currently works as a Fisher.

Motivation: Obtaining odd cultural Human artifacts is his passion; and human compassion

Flaws: Antagonistic, Racist. Bonds: Job, Family, Adventurer. Occupation: Fisher

Voice: Excited and jittery

Attributes [hide]

Gomory Carlisle, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 13 (+1)13 (+1) 13 (+1)15 (+2)
Skills Athletics +1, Medicine +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 20000 cp.


Social Check DCs


Raymond Kendall, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a brown shirt with thin white vertical stripes and grey pants. He has done his best to style his black hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He has set out to sabotage the competition.

Motivation: Retire the richest man in the west; and further expansion of business

Ideals: Persistence, Logical, Entrepeneur. Flaws: Antagonistic. Bonds: Job. Occupation: Barkeep

Voice: Hollow voice

Attributes [hide]

Raymond Kendall, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)12 (+1) 14 (+2)13 (+1)
Skills Insight +4, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Thomas Yardley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a long, brown, dusty cloak. His hair is cut close to his head. He wears a mask on his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born on a small isolated farm. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and wants to work out more often

Ideals: Philantrophist, Athletic. Bonds: Adventurer, Nature. Occupation: Crown-heir

Voice: pre-pubescent

Attributes [hide]

Thomas Yardley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)10 (+0) 14 (+2)9 (-1)
Skills Athletics +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2900 sp.


Social Check DCs


Manfred Stafford, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has shaved his head bald. His skin is flawless and his brown eyes scan people very quickly.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He struck the Mercenary job and began his own company from there.

Motivation: Many dire rats want him driven away; and to be a bather again

Ideals: Passionate. Flaws: Antagonistic. Bonds: Attractive, Rich, Job, Enemies. Occupation: Mercenary

Voice: Speaks with a cold

Attributes [hide]

Manfred Stafford, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)13 (+1) 10 (+0)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Lewis Wheatley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his hair in dreadlocks. His fierce brown eyes like to dwell on things.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Dyer father left him crippled. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: He is unsatisfied with his job; and meet up once more with his childhood friend

Flaws: Secretive, Hedonist, Disease. Bonds: Adventurer, Job. Occupation: Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Lewis Wheatley, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 14 (+2)14 (+2) 7 (-2)14 (+2)
Skills Religion +4, Survival +0
Senses Passive Perception 8
Languages Common, Auran, Celestial
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 1500 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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