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NPC Generator

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Advanced [show]


Henry Snape, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear white pants and tee shirts. His long brown hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born to a Engraver, his mother struggled to pay the bills. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was granted psionic powers by his dying sister.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Gifted. Bonds: Family, Criminal record, Poor. Occupation: Tailor

Voice: Strong lisp

Attributes [hide]

Henry Snape, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)15 (+2) 13 (+1)10 (+0)
Skills History +4, Survival +3
Senses Passive Perception 11
Languages Common, Aquan, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Odo Palomarez, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears rags and sports a simple walking cane. His white hair, when down, is lengthy. His hazel eyes lackadaisically let the world flow into them.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of southern immigrants he idolized his father. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He is untrained/undisciplined, which makes him dangerous.

Motivation: To be a Body Guard again; and wants to open a new tavern

Flaws: Insane. Bonds: Poor, Attractive, In love, Immigrant, Job. Occupation: Cartwright

Voice: High pitched and raspy

Attributes [hide]

Odo Palomarez, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)11 (+0) 14 (+2)15 (+2)
Skills History +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 7000 cp. 1 Climber’s kit.


Social Check DCs


Cory Cason, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear pastel clothing when he does not wear armor. His black hair is greasy and uncared for. He has several tiny ruby earrings on each ear.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: The child of a Mortician, who enjoyed hunting, Cory was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now mingles about in high society.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Rich, Military, Nature. Occupation: Cook

Voice: Relaxed voice

Attributes [hide]

Cory Cason, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)8 (-1) 12 (+1)14 (+2)
Skills Animal Handling +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Tim Blackwood, Male Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He wears a fancy pastel suit. His brown hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Energy wise he seems alert and responsive.

History: Sold as a small child to a slaver, Tim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found.

Ideals: Optimist, Professionalism. Bonds: Attractive, Mentor, Family. Occupation: Map Maker

Voice: Prounounces S like Z

Attributes [hide]

Tim Blackwood, Male Human Fighter 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 19 (+4)9 (-1) 10 (+0)9 (-1)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Randal Kirby, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear white pants and tee shirts. He wears a small hat to hide his balding. His gray eyes lackadaisically let the world flow into them.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Randal hails from a village terrorized by drow. In his 17th year, his parents were killed by a drow raid, leaving Randal alone in the world. After a stint in an orphanage, he was adopted. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels threatened by others.

Ideals: Impeccable. Flaws: Fearful. Bonds: Enemies, Adventurer. Occupation: Banker

Voice: Squeaky

Attributes [hide]

Randal Kirby, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)14 (+2) 16 (+3)9 (-1)
Skills Arcana +4, Religion +4
Senses Passive Perception 13
Languages Common, Auran, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 29000 sp. 1 Masterwork Thieves’ tools. 1 Simple lock. 1 Bullseye lantern. 1 Superior lock.


Social Check DCs

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