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NPC Generator

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Advanced [show]


Robert Dumph, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a fine chain shirt which he covers with black colored cloaks and clothing, he is not a threatening figure. He keeps his auburn hair in a flapper bob. He has gleaming, smiling blue eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born several months after his father was called into army service. His childhood dream was to be a Spy, but he was a colossal failure. He now owns his own business.

Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day

Ideals: Passionate. Bonds: Enemies, Military, Job, Criminal record. Occupation: Beggar

Voice: Dark and ominous

Attributes [hide]

Robert Dumph, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)12 (+1) 13 (+1)17 (+3)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1700 sp.


Social Check DCs


Geoffrey Skelton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a butterfly on it. His golden hair is singed and shortened. His eyes are brown and he is always smoking a pipe.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also hits on women, regardless of circumstances.

History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's attracted to the PC.

Ideals: Logical. Flaws: Ugly, Shy, Insane. Bonds: Has a crush. Occupation: Interpreter

Voice: Sounds elderly

Attributes [hide]

Geoffrey Skelton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 12 (+1)12 (+1) 12 (+1)12 (+1)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 200 gp.


Social Check DCs


Solomon Badger, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a long, white, dusty cloak. With bright blonde hair and a scraggly beard. He tend to wears goggles to shield his eyes.

Personality: He is a Stableman first and foremost. He believes firmly that knowledge should be universal. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He ran away from his former home and has been making his living as a Stableman for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Logical, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Stableman

Voice: Stutters

Attributes [hide]

Solomon Badger, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)13 (+1) 10 (+0)17 (+3)
Skills Athletics +2, Religion +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 900 sp. Coral (60 gp). Amber (60 gp). 1 Magnifying glass. 1 Masterwork Artisan’s tools. 1 Simple lock.


Social Check DCs


Reynard Gracey, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is well dressed, constantly wearing a green suit, violet shirt, and blue tie. He wears his blonde hair up. He wears a mask on his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born several months after his father was called into army service. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He doesn't get along with people that don't share his tastes; and he is wracked by social anxiety

Ideals: Impeccable. Flaws: Antagonistic, Fearful. Bonds: Military, Debt. Occupation: Barkeep

Voice: Squeaky

Attributes [hide]

Reynard Gracey, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)11 (+0) 11 (+0)11 (+0)
Skills Arcana +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Frederick Copeland, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is heavily combed to the right. He is baby faced.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a bit of a xeno-phobe, disliking non-Humans.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying brother.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Fighting, Athletic, Passionate, Gifted. Flaws: Racist. Occupation: Stableman

Voice: Soothing and warm

Attributes [hide]

Frederick Copeland, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 16 (+3)7 (-2) 17 (+3)16 (+3)
Skills History +0, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp. Aquamarine (600 gp).


Social Check DCs

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