Adam Kendal, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'2" and tends to wear a large black jacket. His left leg appears badly burned and disfigured. With bright blonde hair and a scraggly beard. He has gleaming, smiling green eyes.
Personality: He is irascible and easily irritated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Adam was born with his father's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Retire the richest man in the west; and he has passion for adventuring and risk
Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Dyer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 17 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Undercommon, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 15000 cp. Eye agate (5 gp). Emerald (900 gp). Rock crystal (80 gp).
Norman Rylan, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He very much looks the part of a Interpreter. His red hair is cut jaggedly and amateurishly. His hazel eyes dart from person to person.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born the only child of a wealthy merchant. He was an apprentice working in his mother's forge. He now spends his time doing works of charity.
Motivation: He'd like to take his coworkers down a peg; and to be a weaver again
Ideals: Athletic, Philantrophist, Entrepeneur. Flaws: Disease. Bonds: Job. Occupation: Interpreter
Voice: High pitched, excited
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 17 (+3) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp.
Roger Harrington, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His auburn hair is braided into rings. His eyes are likewise violet.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Barrister mother left him crippled. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Justice. Flaws: Disease, Insomniac. Bonds: Attractive, Criminal record. Occupation: Glassblower
Voice: Boston accent
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. 1 Darkwood Shield.
Norman Denholm, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is smooth and relatively long. His fierce brown eyes like to dwell on things.
Personality: Norman is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a minor phobia of water and hates getting wet.
History: Born to a poor family in the city he treasured whatever gifts he got. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To share knowledge with the world; and he's repulsed by the pc
Ideals: Extrovert, Logical. Flaws: Fearful, Antagonistic. Bonds: Poor. Occupation: Miner
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 11 (+0) | 18 (+4) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Goblin, Halfling, Aquan, Auran
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp.
Manfred Kirby, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and carries longswords. He wears a colorful flower in his brown hair. His blue eyes peer out from beneath his feathered yellow hat.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a pair of adventurers, Manfred grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero.
Ideals: Fighting. Flaws: Selfish. Bonds: Poor, Attractive, Adventurer. Occupation: Seamstress
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 9 (-1) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!