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NPC Generator

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Cory Stanford, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is wearing a long, tan cloak. His blonde hair is long and unkept. He wears an eyepatch.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born at the edge of vast desert. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Revenge.

Flaws: Ugly. Bonds: Enemies, Rich, Nature, Criminal record. Occupation: Fisher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Cory Stanford, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)17 (+3) 9 (-1)15 (+2)
Skills Intimidation +4, Investigation +5
Senses Passive Perception 9
Languages Common, Infernal, Undercommon, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Healer’s kit. 1 Good lock.


Social Check DCs


Roger Stafford, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel tunic with green highlights, and long blue pants that bunch up around his shoes. He is physically well-built. His black hair is unkempt and raggedy. He wears an eyepatch.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born several months after his mother was called into army service. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Justice. Flaws: Ugly, Racist, Fearful. Bonds: Poor, Military. Occupation: Fortune-teller

Voice: French accent

Attributes [hide]

Roger Stafford, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)9 (-1) 13 (+1)8 (-1)
Skills Insight +3, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Sardonyx (80 gp). Citrine (80 gp). 1 Banded mail.


Social Check DCs


Chad Gracey, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'4" and wears a tight fitting yellow shirt and pants. He keeps his chestnut hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He got into the Adventurer business at a young age. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Adventurer.

Motivation: Money/treasure; and sabotage a competitor

Flaws: Insomniac, Shy. Bonds: Rich, Job, Slave. Occupation: Adventurer

Voice: Voice breaks

Attributes [hide]

Chad Gracey, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)9 (-1) 14 (+2)18 (+4)
Skills Intimidation +6, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Reynard Winthrop, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy tan suit. His white hair is knotted and matted. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has all his life been fascinated with dancing.

History: Reynard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He's also a talented Bellfounder, but doesn't like to broadcast it.

Motivation: Many gnolls want him driven away; and wants to work out more often

Ideals: Artistic, Athletic. Bonds: Attractive, Job, Poor, Enemies. Occupation: Soapmaker

Voice: Loud with bravado

Attributes [hide]

Reynard Winthrop, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 17 (+3)16 (+3)
Skills Animal Handling +5, Performance +5
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 3000 cp. Sardonyx (20 gp). Black pearl (900 gp). Black pearl (900 gp).


Social Check DCs


Lance Denholm, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair is cut short with large spiked bangs in the front. His gray eyes lackadaisically let the world flow into them.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born the only child of a wealthy merchant. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the west; and regain custody of his daughter

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Bowyer

Voice: Laughs frequently while speaking

Attributes [hide]

Lance Denholm, Male Human Fighter 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)10 (+0) 7 (-2)14 (+2)
Skills Stealth +5, Survival +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp.


Social Check DCs

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