Ralf Thorpe, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is dressed in an above average manner. His hair is chestnut and curly. His eyes are likewise blue. His teeth are white and perfect.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ralf is combative with any and all who dare try his patience in the slightest.
History: He was born into a rich family. Brilliant and gifted he never wanted to apply himself. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure.
Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Miner
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
Possessions: 2400 sp. 1 Silver holy symbol.
Rolf Quinton, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is wearing a long, black, dusty cloak. His auburn hair is slicked back into a classic pompadour. He has a tattooed face.
Personality: He is a Bounty Hunter first and foremost. He believes firmly that knowledge should be universal. He believes the world needs to unite to get rid of illithids once and for all.
History: Rolf hails from a village terrorized by illithids. After coming to the age of reason, Rolf took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is terrified, and will act out of fear; and wants to open a new tavern
Ideals: Gifted. Flaws: Ugly, Secretive, Fearful. Bonds: Job, Enemies. Occupation: Bounty Hunter
Voice: Russian accent
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp.
Odo Harper, Male Human [Permalink]
Personal [hide]
Description: 6'0" and muscular, this southern man wears a lot of dark rich colors, with gold accents. His silver hair is slicked back into a classic pompadour. His violet eyes peer out from beneath his broad black hat.
Personality: He is calm most of the time but flees social interaction. He is a bit of a xeno-phobe, disliking non-Humans.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted druidic powers by his dying brother.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Athletic, Gifted. Flaws: Shy, Racist. Bonds: Attractive. Occupation: Ploughman
Voice: Excited and jittery
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 18 (+4) | 15 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Terran, Auran
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 100 gp. Red garnet (100 gp). Chalcedony (40 gp). 1 Minor magic item.
Balimaar Weld, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His red hair is kept up in a ponytail inside a deerstalker hat. He has blue eyes and a white hat with a grey feather.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born on a small isolated farm. As a young adult he joined a group advocating for an improvement in Human conditions. Recently he has begun working with bootleggers and crooks.
Motivation: A strong sense of loyalty to Human people; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Antagonistic, Racist. Bonds: Poor, Criminal record, Nature. Occupation: Marshal
Voice: Pronounces O like U
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 1 Chain shirt. 1 Breastplate.
Chad Alby, Male Human [Permalink]
Personal [hide]
Description: 5'9" and lanky with angular features, he is an attractive figure. He wears tight fitting clothing which further accentuates his frame. His blonde hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is lazy, self-centered, vain, and jealous.
History: His parents moved while he was still in utero so he is the first generation to be born here. Chad liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Many brigands want him driven away; and he's repulsed by the pc
Flaws: Antagonistic, Selfish. Bonds: Attractive, Immigrant, Nature, Enemies. Occupation: Bather
Voice: Soothing and warm
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 600 gp. Solid gold idol (300 gp). Sapphire pendant on gold chain (1000 gp). Solid gold idol (300 gp).
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