Hugh Brixton, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He carries a battered mace and tarnished ceremonial dagger as well. He keeps his long auburn hair kept up in a rat tail. His face is scarred and worn.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born in a small plains village. He was an apprentice working in his father's forge. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is unsatisfied with his job; and to be a banker again
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature, Job. Occupation: Fortune-teller
Voice: Stutters
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 6000 cp.
Percival Spaulding, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a custom-built plate barding that's adorned with violet lining and desert motifs. His whole body is exceptionally muscular. His hair is golden and curly. His eyes are a pleasant hazel.
Personality: Abrasive and pushy, he has a hard time making friends. He is a font of random trivia from the lore and stories he has discovered
History: The child of a Gardener, who enjoyed hunting, Percival was taken on many hunting expeditions. He dropped out of school before completing his studies. He left for the south, certain he would find work there.
Motivation: He seems to be bored by most things; and he is content
Ideals: Logical. Flaws: Antagonistic, Mundane. Bonds: Immigrant, Nature. Occupation: Brewer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 12 (+1) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +1
Possessions: 300 gp.
Wymar Livingstone, Male Human [Permalink]
Personal [hide]
Description: He wears brown trousers with tan and pastel striped suspenders. He wears various colorful collared shirts. He is physically well-built. He has golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He also is a firm believer in the manly ideal.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He is untrained/undisciplined, which makes him dangerous.
Motivation: To clean up the streets; and he loathes his own lifestyle
Flaws: Insane, Impulsive, Depressed. Bonds: Guardian, Rich. Occupation: Performer
Voice: Spanish accent
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 16 (+3) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Aquan, Ignan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 1100 sp. 1 Masterwork Artisan’s tools.
Dustin Brent, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a grey shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them and is in decent physical shape. He wears his auburn hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.
Personality: Always inclined to offer people food he seems plenty friendly. He works hard and plays hard.
History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted divine powers by his dying sister.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable
Ideals: Philantrophist, Gifted. Flaws: Hedonist. Bonds: Poor, Criminal record. Occupation: Masseuse
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 6 (-2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 600 sp.
Gunter Huckabee, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems. He wears his chestnut hair up in a very large beehive style do. His thin eyebrows rest above his beady green eyes.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. He has never given up on his poetry dream.
Motivation: To prove his worth to the world; and retire the richest man in the south
Ideals: Artistic, Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Rich, Immigrant. Occupation: Marshal
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 14000 cp.
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