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Advanced [show]


Norman Eastoft, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He sports a long auburn beard, and similarly colored long hair. He has gleaming, smiling green eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a small toy that he constantly fidgets with.

History: Born to a pair of adventurers, Norman grew up listening to his mother's many stories. There was a wharf not far from home where he often wandered off to fish. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Passionate. Flaws: Addict. Bonds: Poor, Adventurer, Nature. Occupation: Beggar

Voice: German accent

Attributes [hide]

Norman Eastoft, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 16 (+3)17 (+3) 16 (+3)15 (+2)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 13
Languages Common, Draconic, Sylvan, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2

Possessions: 46000 sp. Sardonyx (20 gp). 1 Darkwood Shield. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Bernard Blakely, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a green collared shirt and blue pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born at the edge of vast mountains. Over the years he perfected his riding and shooting skills. Days after completing his studies, news broke out that his hometown was attacked by giants. Bernard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Justice. Bonds: Nature, Enemies. Occupation: Stylist

Voice: Sore throat, cough

Attributes [hide]

Bernard Blakely, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)14 (+2) 15 (+2)7 (-2)
Skills Nature +4, Performance +0
Senses Passive Perception 12
Languages Common, Celestial, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 30 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kody Shelby, Male Human [Permalink]

Personal [hide]

Description: He sports black clothing, slightly heavier than average wear. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Confrontational and typically high on some drug or another. He receives visions of the future at random moments

History: Gifted from a young age, Kody studied abroad. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He moves from town to town, unable to find a place to settle.

Motivation: He's looking for his big break; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Addict. Bonds: Criminal record, Immigrant, Adventurer. Occupation: Sage

Voice: Cold and demanding tone

Attributes [hide]

Kody Shelby, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)11 (+0) 12 (+1)15 (+2)
Skills Deception +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Malachite (5 gp). Iolite (50 gp). Golden yellow topaz (1100 gp). Alexandrite (1100 gp). 1 Good lock. 1 Good lock. 1 Healer’s kit.


Social Check DCs


Trym Sherwood, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears very tight pants and wife beaters, though occasionally he sports a yellow coat. He keeps his red hair in a flapper bob. He wears an eyepatch.

Personality: Prone to second guessing himself, he comes off as nervous. He takes great joy in being the best Brewer in town.

History: He was born in a small island village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He's also a talented Carpenter, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Shy. Bonds: Job, Nature. Occupation: Brewer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Trym Sherwood, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 12 (+1)5 (-3) 8 (-1)12 (+1)
Skills Deception +3, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 2 Holy water. 7 Acid flasks.


Social Check DCs


Dustin Branson, Male Human [Permalink]

Personal [hide]

Description: A 5'10" western man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his black hair down. His face is covered beneath a completely black helmet.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He would rather hide behind his crafts than deal with other people.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Dustin was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Dustin's mother didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Rich, Military. Occupation: Armorer

Voice: Forgets to breathe while speaking

Attributes [hide]

Dustin Branson, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)12 (+1) 14 (+2)13 (+1)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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