Drogo Nash, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of daggers on his belt, each one with a amber on the hilt. His brown hair is cut jaggedly and amateurishly. He has a tattooed face.
Personality: He has a massive crush on the younger sibling of the Jeweler who has hired him part-time. He is frequently practicing swordplay.
History: He got into the Jeweler business at a young age. He was taken from his home at a very young age. He has drifted from career to career and currently works as a Jeweler.
Motivation: He would like to get married and retire; and wants to open a new tavern
Ideals: Fighting. Bonds: Has a crush, Military, Job, Slave. Occupation: Jeweler
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Goblin, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Everard Stratford, Male Human [Permalink]
Personal [hide]
Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a penchant for wearing a ring with an oversized topaz on his right hand. He wears a colorful flower in his blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in the west, but his parents moved at a very young age to the east. He was taken as a slave by a traveling circus and forced to perform He now mingles about in high society.
Motivation: He wants revenge against gnolls; and he has money and likes to spend it
Ideals: Joker. Bonds: Rich, Attractive, Enemies, Immigrant, Slave. Occupation: Farmer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 37 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 18 (+4) | 14 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Draconic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 1100 sp.
Alex Sutton, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a grey shirt with thin black vertical stripes and tan pants. His long silver hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.
Personality: He is fixated on the number 56. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a habit of throwing himself into exceedingly dangerous situations.
History: Alex was raised in a hard working conservative environment. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has achieved small success as a Mercenary.
Motivation: He'd like to take his coworkers down a peg; and to be a miller again
Ideals: Gifted. Flaws: Ugly, Insane, Impulsive. Bonds: Job. Occupation: Mercenary
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 25000 cp. 1 Minor magic item.
Charles Southey, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is wearing colorful clothing, dressed as a Brewer. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes are passionate and lively.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Brewer work with an outfit from a few towns over. Brewer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content.
Flaws: Antagonistic, Disease, Mundane. Bonds: Job. Occupation: Brewer
Voice: Shortens vowels
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 800 sp. Smoky quartz (40 gp). Amber (50 gp).
Percival Skelton, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His whole body is exceptionally muscular. He has moderate length red hair. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He plays an instrument quite well.
History: Born in a small village he learned the ways of the warrior from his mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Percival's homeland. Percival decided to take the middle way and become a bodyguard. He has never given up on his poetry dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Disciplined, Artistic, Fighting. Flaws: Ugly. Bonds: Immigrant. Occupation: Merchant
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
Possessions: 12000 cp. Golden pearl (120 gp).
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