Don Hamilton, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He is wearing the road beaten gear of a warrior, and his gloved hand is found clutching a morningstar. His golden hair is kept up in a ponytail inside a deerstalker hat. His fierce hazel eyes like to dwell on things.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Don was born the youngest of three triplets. Like his mother and his sister before him, after school he went straight into learning to become a Ruler. He then took over the family business and is one of the better Ruler for hire.
Motivation: A rival would like him out of the picture; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Shy. Bonds: Military, Family, Job, Criminal record. Occupation: Ruler
Voice: Hollow voice
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. Onyx (20 gp). 1 Half-Plate.
Hunter Hadleigh, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a green coat over a pastel low-cut shirt, and a broad hat upon his head. He wears a broad hat to hide his balding. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a Mason first and foremost. He believes firmly that knowledge should be universal. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: His parents moved while he was still in utero so he is the first generation to be born here. When Hunter reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted from career to career and currently works as a Mason.
Motivation: Expand his business; and sabotage a competitor
Ideals: Optimist. Bonds: Job, Immigrant, Military. Occupation: Mason
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2800 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Arnold Ramsay, Male Human [Permalink]
Personal [hide]
Description: An older man who prefers to wear brown clothing when he does not wear armor, he is not a threatening figure. He keeps his auburn hair in a flapper bob. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Revenge; and his relatives are trying to arrange a marriage
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Family, Religious, Enemies. Occupation: Roofer
Voice: Uses sign language
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 9 (-1) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 400 gp. 1 Minor magic item.
Kyle Bing, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears tight fitting clothing which further accentuates his frame. His whole body is exceptionally muscular. His hair is white, silky, and of moderate length. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born several months after his father was called into army service. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now owns his own business.
Motivation: Wants to open a new tavern.
Ideals: Justice. Bonds: Attractive, Immigrant, Job, Military, Criminal record. Occupation: Sailor
Voice: Old Prospector
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 12 (+1) | 11 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Rolf Wedgwood, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He tends to wear a large black jacket. He is an epitome of beauty. His chestnut hair is lengthy and is close to two feet long. His violet eyes have a joyful gleam in them most of the time.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great joy in being the best Mayor in town.
History: Born in the north his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He inherited the family business which he has now maintained for 3 years.
Motivation: He wants to meet his childhood hero.
Flaws: Antagonistic. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Mayor
Voice: German accent
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 38 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
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