Roger Carlisle, Male Human [Permalink]
Personal [hide]
Description: 6'2" and muscular, this southern man very much looks the part of a Doctor. His long chestnut hair is drawn into a two foot long braid. He has gleaming, smiling hazel eyes.
Personality: Roger hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. Animals are drawn to him, and he is able to talk to them.
History: When he was but 6 years old his parents immigrated from the south. A gifted student he started as a Sailor, but he got bored and became a Doctor. He struck the Doctor job and began his own company from there.
Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and further expansion of business
Ideals: Athletic, Artistic, Gifted. Bonds: Job, Immigrant. Occupation: Doctor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Tim Cotton, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His head has been shaved. He has gleaming, smiling gray eyes.
Personality: He likes to make people angry or surprised. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Sold as a small child to a wizard, Tim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Body Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's attracted to the PC; and he wants to meet his childhood hero
Flaws: Ugly, Antagonistic. Bonds: Poor, Has a crush, Adventurer, Mentor. Occupation: Body Guard
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Auran, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp.
Shane Stanford, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His red hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes peer out from beneath his small tan hat.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He has a habit of throwing himself into exceedingly dangerous situations.
History: Shane was born with his mother's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: To prove his worth to the world; and a strong sense of loyalty to human people
Flaws: Racist, Impulsive. Bonds: Poor, Attractive. Occupation: Fisher
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Terran, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Arnold Hallewell, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is dressed in a clean brown cloak covering his clean studded leather. His silver hair is cut jaggedly and amateurishly. His fierce violet eyes like to dwell on things.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He's also a talented Laborer, but doesn't like to broadcast it.
Motivation: He feels that his past leaves him morally obligated to help; and further expansion of business
Ideals: Gifted. Flaws: Depressed, Forgetful. Bonds: Job, Criminal record. Occupation: Map Maker
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
Possessions: 600 gp. Jet (70 gp). Aquamarine (900 gp). Obsidian (15 gp).
Miles Clifton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing colorful clothing, dressed as a Laborer. His hair is golden and very short. His eyes, though not visible through his cowl, are gray.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was raised in a island tribe. He has chosen to use the inheritance that was left to him frivolously. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Shy. Bonds: Rich, Nature, Adventurer. Occupation: Laborer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 17 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Celestial, Dwarven, Aquan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 600 gp. Rose (20 gp). Chalcedony (20 gp). 1 Minor magic item.
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