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NPC Generator

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Advanced [show]


Randal Shirley, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears green leather gloves, a green jacket, and tight pants. His hair is short and brown. His blue eyes have a joyful gleam in them most of the time.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Around other people he will do his best to conceal his emotions and appear jolly.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and he is unsatisfied with his job

Flaws: Shy, Impulsive. Bonds: Job, Immigrant, Adventurer. Occupation: Sellsword

Voice: Indian accent

Attributes [hide]

Randal Shirley, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)9 (-1) 10 (+0)10 (+0)
Skills Arcana +1, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 26000 cp. 1 Silver holy symbol. 1 Spyglass. 1 Healer’s kit.


Social Check DCs


Solomon Mori, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is long and golden with streaks of brown, and is pulled back with small green clips. His beard is brown, braided, and well cared for. His violet eyes have a joyful gleam in them most of the time.

Personality: He snorts whenever he laughs or is feeling confident. He receives visions of the future at random moments

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Solomon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Solomon's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Solomon and his spouse have recently divorced.

Motivation: He's in love; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Has a crush. Occupation: Actor

Voice: Mousy voice

Attributes [hide]

Solomon Mori, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)15 (+2) 10 (+0)9 (-1)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 10
Languages Common, Ignan, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 500 sp.


Social Check DCs


Adelard Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is well dressed, constantly wearing a tan suit, brown shirt, and green tie. His moppish auburn hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.

Personality: Adelard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently the stress of being a Miner has made it difficult for him to sleep.

Motivation: To be a Fortune-teller again; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Disease, Insomniac. Bonds: Attractive, Job. Occupation: Miner

Voice: Scottish accent

Attributes [hide]

Adelard Marleigh, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)11 (+0) 14 (+2)10 (+0)
Skills Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 9000 cp.


Social Check DCs


Gerald Langston, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears bulky red painted plate armor. His hair is cut close to his head. His eyes, though not visible through his cowl, are hazel.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Further he is a bit of a stoner and is frequently out of it.

History: Gerald was born with his father's beautiful face. He moved out north to avoid the crime he committed. He got away from his former life and has fallen to alcoholism.

Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac

Ideals: Impeccable. Flaws: Addict. Bonds: Poor, Attractive, Criminal record. Occupation: Painter

Voice: Posh accent

Attributes [hide]

Gerald Langston, Male Human Fighter 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)16 (+3) 12 (+1)12 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common, Gnoll, Sylvan, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 5000 cp. Silver-plated steel longsword with jet jewel in hilt (800 gp).


Social Check DCs


Lance Spalding, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He also has developed a complete distrust of the Sculptor profession.

History: He was born a particularly ugly child, much to the horror of his parents. He helped his father out around the business and became quite the natural. He has achieved small success as a Bricklayer.

Motivation: Further expansion of business.

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Job. Occupation: Bricklayer

Voice: High pitched and raspy

Attributes [hide]

Lance Spalding, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)4 (-3) 7 (-2)16 (+3)
Skills Animal Handling +0, Persuasion +5
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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